安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Youtube 上 


sus
Thank you for reporting this, the team has looked into and will be issuing a fix within 1-999999999 business years.
Thanks for your continued support,
Assasindie
I think I identified a potential error in one of the co-ordinates of the ACF calibration for the thrust tuning. Line 23 of the E2 has the positional vector as vec(-111.74240714813,-487.87533120923,64.850504148466) but I believe it should be vec(-111.74240714813,-487.87533120923,64.850504148466). Could you try this edit and see if the acceleration behaves more naturally? Thanks.