安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











It should be compatible with the newest update judging by the patchnotes, no idea about the expansion as I dont have it.
No worries, can happen. Thanks for reporting back.
I've found what was wrong. Kuertee UI extensions needed an update, and my protection for UI was still activated (but Kuertee mods and Sirnuke API are not compatibles with this protection).
My bad again.
Need some test to find where it comes from, if i can.
Could be the custom starts are broken, havent looked at them in ages. Though never noticed any issues just having the mod running with the custom gamestarts.
Vanila starts don't break acces to the player informations tab.
No idea, their behaviour is not modified in this mod.
In my custom start I set SCA to +30 and it tells me that they won't pirate my ships but they try some times (even my miners).