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SirCode's Mod Menu
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Type: Global
Category: Tool
文件大小
发表于
更新日期
1.327 MB
2021 年 3 月 6 日 上午 10:23
3 月 13 日 下午 7:06
17 项改动说明 ( 查看 )

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SirCode's Mod Menu

描述
SirCode's Mod Menu



After years of delays, I finally decided to update this mod for the newest teardown versions!
The entire UI and most functionality of the menu has been built from the ground up.

What is this?
A collection of toggleable modifications and cheats to assist with gameplay or development.
There are cheats and utilities included. Some may be more useful then others, but I find the menu to be incredibly handy for my own use. I initially created it for myself years ago, but wanted to polish it up and make it available for others

To open the menu ingame, click return / enter!




What are the "Tool" mods?
These mods are simple utilities that activate upon using a tool.

To set the tool you want to use, simply hold that tool in your hand, open the menu, and hit the "Tool" button next to the mod.

How do I set keybinds?
Only a few mods require keys, but theyre easy to set.

Simply click the "Key" button next to the mod, youll see it change to "...", which means its awaiting a key to set.

Id recommend not using any teardown-defined or special keybinds. Return (enter) is the only keybind you cannot use, because it is used to open the menu ingame

Other Tips:
For the increment / decrement buttons, you can click the white text in the middle to reset them to their defaults.

Holding shift while incrementing or decrementing a value will double the amount it changes.
Holding ctrl behaves similarly, but halves it instead of doubling it.

Clicking the "Extra Boost Keybinds" button in the config page will allow you to bind separate horizontal and vertical keybinds for boost mods! Added due to popular demand from the old versions.

Right-Clicking keybind buttons will show which key theyre currently bound to




Please comment any bugs or problems below, or suggest changes you think would be good to see.

Contribute or explore the source code on Github: MisterSirCode / SCMM[github.com]
149 条留言
farmerhand 9 月 21 日 下午 12:11 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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spartan119990 8 月 24 日 下午 5:42 
Would you be able to make the "disable alarm" turn off any timers that may be a part of a mission? Like for example a timer where you hack one target and then you have a set amount of time to get to the next target and hack that. Disable Alarm also has not worked on the mission where you need to destroy the new "woo" theme park that has been built at the old lee chemicals. The timer still counts down there too. It just seems like there are odd missions here and there where a timer works in a certain way that most mods just do not seem to do anything about. (Most mods that I have tried, If you know of any that do work on these, I would love to hear about them.
dappersmom1 7 月 19 日 上午 8:03 
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⠉⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⢿⠗⠂⠄⠀⣴⡟Walter white
cpkopp 5 月 28 日 下午 11:50 
how do i set it up idk how sorry
Name 5 月 10 日 上午 11:04 
почему надо постоянно ставить клавиши например для буста скорости машин и ещё на флай нужно кнопку ставить чтобы летать, это неудобно.
deathhancox 5 月 7 日 上午 10:25 
Explosions cut through god mode.
Adolf Charton 3 月 24 日 上午 11:19 
can you add notarget for robots???
Zyrox 3 月 20 日 上午 6:47 
Menu doesnt work after Quick load
SirCode  [作者] 3 月 13 日 下午 6:53 
Fixed the issues with delete debris
SirCode  [作者] 3 月 13 日 下午 6:02 
Menu has been updated to add back blast away, Flight was renamed to freecam, and a separate proper flight mode was added. Ray cutter has also been added back