安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
. To be frank, mostly a lack of impetus to work on something that seems to be fundamentally misunderstood in it's functionality and purpose. In hindsight the term "universal" may have been too generous, but "it doesn't work on anything except [insert here]", implies that many just aren't reading what the mod actually does...
. On top of that, I still have no idea how to actually make it do what people think it does, which is apparently to include latch functionality on every door in the campaign/sandbox. There are a couple theoretical possibilities, but no matter what I do, I wouldn't even be able to do anything for vehicles without breaking the EULA.
. I'm not a very good programmer, and I would frankly welcome anyone to take over this concept... I think I may have made the original mod private due to discouragement, but if I did, I'll revert it. I don't think it'll be updated, though. Maybe I should change the name? I don't know.