Garry's Mod

Garry's Mod

71 oy
Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
İçerik Türü: Eklenti
Eklenti Türü: Model
Eklenti Etiketleri: Film, Gerçekçilik
Dosya Boyutu
Gönderilme
102.135 MB
3 Mar 2021 @ 12:35
1 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)

Stefano (BackToGetCommissions) tarafından 1 koleksiyonda
Call of Duty Modern Warfare Remastered Stuff
18 öğe
Açıklama
Another set of ragdolls ported.
Those are the guys can be seen just twice from "One shot, one kill" and "Weathering the Storm" missions.
Since I didn't know how to call them, I named them with the title that you see up.
Anyway, here you go the features:
*bones;
*original rigging;
*flexes made by me (along with flexes for the eyes);
*skins to alternate glass of the glasses;
*bodygroups;
*own physic.

Let me know if there are problems.
Hope you like them.
30 Yorum
allejamene091807 30 Ağu @ 14:26 
It's all good, imma learn how to blend, and show you what it looks like once it becomes an NPC.
Stefano (BackToGetCommissions)  [yaratıcı] 30 Ağu @ 14:20 
Then it's called "Valvebiped".
Anyway, I use the "bip" one.
allejamene091807 30 Ağu @ 14:19 
something like this on notepad

$includemodel "combine_soldier_anims.mdl"

$collisionjoints "tf141_forest_pm_physics.smd"
{
$mass 100
$inertia 10
$damping 0.05
$rotdamping 5
$rootbone "valvebiped.bip01_pelvis"

$jointrotdamping "ValveBiped.Bip01_Pelvis" 3

$jointmassbias "ValveBiped.Bip01_L_Thigh" 7
$jointrotdamping "ValveBiped.Bip01_L_Thigh" 7
$jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -25 25 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -10 15 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -55 25 0
Stefano (BackToGetCommissions)  [yaratıcı] 29 Ağu @ 13:39 
https://as-schneider.blog/wp-content/uploads/sites/16/2022/06/gate-valve-valve-types-asschneider.jpg <- THIS, is a Valvepipe.
What you're explaining, is entirely something different.
allejamene091807 29 Ağu @ 13:36 
Valvepipe are the bones you use for a ragdoll meaning they have HL2 anims with them.
Stefano (BackToGetCommissions)  [yaratıcı] 28 Ağu @ 15:40 
I don't know what "valvepipe" is...but as long as proper credits are given, you can do whatever you want.
allejamene091807 28 Ağu @ 15:38 
@m a c I can help with that, but I'm not good with C hands yet. Stefano, if this model has valvepipe, imma ask your permission to turn them into NPC models or Playermodels.
Stefano (BackToGetCommissions)  [yaratıcı] 12 Ara 2022 @ 3:07 
Ah. No idea how to do that
m a c 12 Ara 2022 @ 1:39 
As in Player-models
Stefano (BackToGetCommissions)  [yaratıcı] 11 Ara 2022 @ 23:48 
Uhm...they are already "models"