Garry's Mod

Garry's Mod

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Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)
   
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素材类型: 插件
插件类型: 模型
插件标签: 影视, 写实
文件大小
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102.135 MB
2021 年 3 月 3 日 下午 12:35
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Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)

在 Stefano (BackToGetCommissions) 的 1 个合集中
Call of Duty Modern Warfare Remastered Stuff
18 件物品
描述
Another set of ragdolls ported.
Those are the guys can be seen just twice from "One shot, one kill" and "Weathering the Storm" missions.
Since I didn't know how to call them, I named them with the title that you see up.
Anyway, here you go the features:
*bones;
*original rigging;
*flexes made by me (along with flexes for the eyes);
*skins to alternate glass of the glasses;
*bodygroups;
*own physic.

Let me know if there are problems.
Hope you like them.
30 条留言
allejamene091807 8 月 30 日 下午 2:26 
It's all good, imma learn how to blend, and show you what it looks like once it becomes an NPC.
Stefano (BackToGetCommissions)  [作者] 8 月 30 日 下午 2:20 
Then it's called "Valvebiped".
Anyway, I use the "bip" one.
allejamene091807 8 月 30 日 下午 2:19 
something like this on notepad

$includemodel "combine_soldier_anims.mdl"

$collisionjoints "tf141_forest_pm_physics.smd"
{
$mass 100
$inertia 10
$damping 0.05
$rotdamping 5
$rootbone "valvebiped.bip01_pelvis"

$jointrotdamping "ValveBiped.Bip01_Pelvis" 3

$jointmassbias "ValveBiped.Bip01_L_Thigh" 7
$jointrotdamping "ValveBiped.Bip01_L_Thigh" 7
$jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -25 25 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -10 15 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -55 25 0
Stefano (BackToGetCommissions)  [作者] 8 月 29 日 下午 1:39 
https://as-schneider.blog/wp-content/uploads/sites/16/2022/06/gate-valve-valve-types-asschneider.jpg <- THIS, is a Valvepipe.
What you're explaining, is entirely something different.
allejamene091807 8 月 29 日 下午 1:36 
Valvepipe are the bones you use for a ragdoll meaning they have HL2 anims with them.
Stefano (BackToGetCommissions)  [作者] 8 月 28 日 下午 3:40 
I don't know what "valvepipe" is...but as long as proper credits are given, you can do whatever you want.
allejamene091807 8 月 28 日 下午 3:38 
@m a c I can help with that, but I'm not good with C hands yet. Stefano, if this model has valvepipe, imma ask your permission to turn them into NPC models or Playermodels.
Stefano (BackToGetCommissions)  [作者] 2022 年 12 月 12 日 上午 3:07 
Ah. No idea how to do that
m a c 2022 年 12 月 12 日 上午 1:39 
As in Player-models
Stefano (BackToGetCommissions)  [作者] 2022 年 12 月 11 日 下午 11:48 
Uhm...they are already "models"