Garry's Mod
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Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
Tamaño
Publicado el
102.135 MB
3 MAR 2021 a las 12:35 p. m.
1 nota sobre cambios ( ver )

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Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)

En 1 colección creada por Stefano (BackToGetCommissions)
Call of Duty Modern Warfare Remastered Stuff
18 artículos
Descripción
Another set of ragdolls ported.
Those are the guys can be seen just twice from "One shot, one kill" and "Weathering the Storm" missions.
Since I didn't know how to call them, I named them with the title that you see up.
Anyway, here you go the features:
*bones;
*original rigging;
*flexes made by me (along with flexes for the eyes);
*skins to alternate glass of the glasses;
*bodygroups;
*own physic.

Let me know if there are problems.
Hope you like them.
30 comentarios
allejamene091807 30 AGO a las 2:26 p. m. 
It's all good, imma learn how to blend, and show you what it looks like once it becomes an NPC.
Stefano (BackToGetCommissions)  [autor] 30 AGO a las 2:20 p. m. 
Then it's called "Valvebiped".
Anyway, I use the "bip" one.
allejamene091807 30 AGO a las 2:19 p. m. 
something like this on notepad

$includemodel "combine_soldier_anims.mdl"

$collisionjoints "tf141_forest_pm_physics.smd"
{
$mass 100
$inertia 10
$damping 0.05
$rotdamping 5
$rootbone "valvebiped.bip01_pelvis"

$jointrotdamping "ValveBiped.Bip01_Pelvis" 3

$jointmassbias "ValveBiped.Bip01_L_Thigh" 7
$jointrotdamping "ValveBiped.Bip01_L_Thigh" 7
$jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -25 25 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -10 15 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -55 25 0
Stefano (BackToGetCommissions)  [autor] 29 AGO a las 1:39 p. m. 
https://as-schneider.blog/wp-content/uploads/sites/16/2022/06/gate-valve-valve-types-asschneider.jpg <- THIS, is a Valvepipe.
What you're explaining, is entirely something different.
allejamene091807 29 AGO a las 1:36 p. m. 
Valvepipe are the bones you use for a ragdoll meaning they have HL2 anims with them.
Stefano (BackToGetCommissions)  [autor] 28 AGO a las 3:40 p. m. 
I don't know what "valvepipe" is...but as long as proper credits are given, you can do whatever you want.
allejamene091807 28 AGO a las 3:38 p. m. 
@m a c I can help with that, but I'm not good with C hands yet. Stefano, if this model has valvepipe, imma ask your permission to turn them into NPC models or Playermodels.
Stefano (BackToGetCommissions)  [autor] 12 DIC 2022 a las 3:07 a. m. 
Ah. No idea how to do that
m a c 12 DIC 2022 a las 1:39 a. m. 
As in Player-models
Stefano (BackToGetCommissions)  [autor] 11 DIC 2022 a las 11:48 p. m. 
Uhm...they are already "models"