Garry's Mod

Garry's Mod

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Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
Bestandsgrootte
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102.135 MB
3 mrt 2021 om 12:35
1 wijzigingsnotitie (weergeven)

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Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)

In 1 verzameling van Stefano (BackToGetCommissions)
Call of Duty Modern Warfare Remastered Stuff
18 items
Omschrijving
Another set of ragdolls ported.
Those are the guys can be seen just twice from "One shot, one kill" and "Weathering the Storm" missions.
Since I didn't know how to call them, I named them with the title that you see up.
Anyway, here you go the features:
*bones;
*original rigging;
*flexes made by me (along with flexes for the eyes);
*skins to alternate glass of the glasses;
*bodygroups;
*own physic.

Let me know if there are problems.
Hope you like them.
30 opmerkingen
allejamene091807 30 aug om 14:26 
It's all good, imma learn how to blend, and show you what it looks like once it becomes an NPC.
Stefano (BackToGetCommissions)  [auteur] 30 aug om 14:20 
Then it's called "Valvebiped".
Anyway, I use the "bip" one.
allejamene091807 30 aug om 14:19 
something like this on notepad

$includemodel "combine_soldier_anims.mdl"

$collisionjoints "tf141_forest_pm_physics.smd"
{
$mass 100
$inertia 10
$damping 0.05
$rotdamping 5
$rootbone "valvebiped.bip01_pelvis"

$jointrotdamping "ValveBiped.Bip01_Pelvis" 3

$jointmassbias "ValveBiped.Bip01_L_Thigh" 7
$jointrotdamping "ValveBiped.Bip01_L_Thigh" 7
$jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -25 25 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -10 15 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -55 25 0
Stefano (BackToGetCommissions)  [auteur] 29 aug om 13:39 
https://as-schneider.blog/wp-content/uploads/sites/16/2022/06/gate-valve-valve-types-asschneider.jpg <- THIS, is a Valvepipe.
What you're explaining, is entirely something different.
allejamene091807 29 aug om 13:36 
Valvepipe are the bones you use for a ragdoll meaning they have HL2 anims with them.
Stefano (BackToGetCommissions)  [auteur] 28 aug om 15:40 
I don't know what "valvepipe" is...but as long as proper credits are given, you can do whatever you want.
allejamene091807 28 aug om 15:38 
@m a c I can help with that, but I'm not good with C hands yet. Stefano, if this model has valvepipe, imma ask your permission to turn them into NPC models or Playermodels.
Stefano (BackToGetCommissions)  [auteur] 12 dec 2022 om 3:07 
Ah. No idea how to do that
m a c 12 dec 2022 om 1:39 
As in Player-models
Stefano (BackToGetCommissions)  [auteur] 11 dec 2022 om 23:48 
Uhm...they are already "models"