Sid Meier's Civilization VI

Sid Meier's Civilization VI

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射命丸文 SHAMEIMARU_AYA
   
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96.474 MB
2021 年 2 月 23 日 上午 5:50
2022 年 2 月 19 日 上午 3:11
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射命丸文 SHAMEIMARU_AYA

描述
this is a touhou mod which adds Shameimaru Aya as a new leader of a new civilization Tengu Society.

各位朋友大家好,这里是HamburgVenn,是新面孔哦~希望我的mod能给您带来快乐!
Hello everyone, this is Hamburgvenn, maybe a new face to you. Hope this mod could bring happiness to you all! XD

这是我第一次编写mod,历时五天完成。选择了东方系列中的文作为本mod的主角(没办法,东方是我唯一了解的虚拟ip)。
This was the first time I made up a mod, and it took my five days to complete. I chose Shameimaru Aya from the Touhou Project as the main character for this mod, because I know nothing about unreal characters but Touhou ones.

特别鸣谢KUNSMENDON在我的工作中给出非常有价值的指导和帮助!
VERY Special thanks to Kunsmendon for his invaluable guidance and help in my work!

以下的本模组的简要介绍。因为是第一次编写,如果遇到bug请留言反馈,我将尽快修复,非常感谢您的支持和鼓励!
The following is a brief introduction to this mod. If you encounter any bug during the game, please leave a message or just at me,and I will fix it as soon as possible. Thank you very much!


射命丸文 领导的 天狗势力
Shameimaru Aya‘s Tengu Society

文明特色能力:天之八衢
等级森严的天狗社会很注重文化与军事,且具有四通八达的情报信息网络。提供一个额外的军事槽位,外交能见度比遇见的其他文明高一级。与至少一个主要文明处于战争状态时,所有城市+15%文化值和生产力,所占领的原始首都额外+15%文化值和生产力。
UA: ROADS_TO_EIGHT_DIRECTIONS
It provides an additional military slot and a level of diplomatic visibility higher than other civilizations encountered. When at war with at least one major civilization, all cities have +15% culture and production bonus. All origin captital cities have additional +15% culture and production bonus.

领袖能力:风神木叶隐身术
LA: LEAF_INVISIBILITY
所有远程、攻城和侦查单位获得隐形晋升(只有相邻单位才能发现),所有远程、攻城和侦查单位的移动力+1。所有骑兵类单位的战斗力+3,在战斗胜利后可获得等同于被击杀单位战斗力的文化值(标准速度下)。
All ranged, siege and scout units gain stealth promotion, movement +1。Strength +3 for all cavalry units. Cavalry units gain a culture value equal to the strength of the killed unit after winning the battle

领袖议程同日本,注重文化和军事,厌恶文化产出少且军事力量薄弱的文明。
The agenda is same to Hojo's Bushido, which suggests that she likes civs focusing on culture and military.

特色区域 要塞 替代军营区域 无需人口即可建造,必须建造在丘陵上,不能靠近市中心。山脉为其提供标准文化相邻加成和大量生产力相邻加成。相邻单元格提升的魅力为+1。(文花贴曲 Nemesis要塞)
UD Fort. The Fort of Nemesis, replacing encampment. It can be built without population requirements, but it must be built on hills and not near the city center. Mountains provide a large bonus for culture and a standard bonus for production. Adjacent cells increase their appeal by +1.

特色单位:白狼天狗 替代侦察兵 移动力3,战斗力15,视野+1,视野可穿过森林和雨林。
UU Whitewolf Tengu. Replacing scout, ancient scout unit with 3 Movement and 15 Strength. It has a higher sight range and can see through the forests and rainforests.

更多有趣的梗请自行发掘吧~如果有建议也请您尽量提出,谢谢!
There are more interesting memes to be find during the game. Leave me a message if you have any suggestions . Thank you!

最后再次感谢KUNSMENDON!
Last but not least, special thanks to KUNSMENDON again!
20 条留言
jesus 2022 年 2 月 19 日 下午 1:06 
@Venn its working fine now thanks :D
Venn  [作者] 2022 年 2 月 19 日 上午 3:14 
@jesus The translation is updated and plz check if it works now.
jesus 2022 年 2 月 18 日 下午 2:39 
the english translation isnt working
BSS 2021 年 4 月 16 日 下午 6:56 
没有BGM,而且侦察兵没有模型呀。
Venn  [作者] 2021 年 3 月 5 日 上午 4:17 
@Clear8Sky 我猜可能是dynamic modifier名重复的问题?因为这部分kunsmendon大佬借给我铃仙的代码,我变量名也没有改。我猜测是dynamic modifier写入数据库后可能会遗留(我是新手啦),建议改一下dynamic modifier标签里的变量名试试?
Clear8Sky 2021 年 3 月 5 日 上午 2:40 
@Venn 非常感谢Venn佬回复,变量定义重复这个原因我也知晓,所以我才把分两部分,一部分是新、旧天狗同时启用时的报错,还有便是仅启用您的天狗模组而报的错。

即使禁用旧天狗还会出现“变量定义重复”的话,又是什么原因呢?
Venn  [作者] 2021 年 3 月 4 日 下午 7:15 
@Clear8Sky 报错全部是unique constraint,其实就是变量定义重复了,巧合巧合:steamhappy:(其实我没看过旧天狗是怎么写的www)
解决方案很简单,把所有报错unique constraint的变量名,全部随便改个名字就好(比如加个后缀呀,什么的都可以)
Clear8Sky 2021 年 3 月 4 日 上午 11:38 
【字数限制,接上一评论】

此外,在禁用掉“旧天狗”后,仍出现的报错有

[4273162.408] [Gameplay] ERROR: UNIQUE constraint failed: Types.Type
[4273162.408] [Gameplay]: While executing - 'insert into Types('Type', 'Kind') values (?, ?);'
[4273162.408] [Gameplay]: In XMLSerializer while inserting row into table insert into Types('Type', 'Kind') with values (MODIFIER_GIVE_UNITS_HIDDEN_ABILITY, KIND_MODIFIER, ).
[4273162.408] [Gameplay]: In XMLSerializer while updating table Types from file SHAMEIMARU_AYA_LEADER.xml.
[4273162.408] [Gameplay] ERROR: UNIQUE constraint failed: Types.Type

[4273207.310] [Gameplay] ERROR: Invalid Reference on CivilizationLeaders.LeaderType - "LEADER_SHAMEIMARU_AYA" does not exist in Leaders

且这两个报错导致游戏无法开始。

希望Venn佬能闲暇之余告诉我问题所在。
Clear8Sky 2021 年 3 月 4 日 上午 11:38 
【字数限制,接上一评论】
以及
[4272510.520] [Gameplay] ERROR: UNIQUE constraint failed: Types.Type
[4272510.520] [Gameplay]: While executing - 'insert into Types('Type', 'Kind') values (?, ?);'
[4272510.520] [Gameplay]: In XMLSerializer while inserting row into table insert into Types('Type', 'Kind') with values (MODIFIER_GIVE_UNITS_HIDDEN_ABILITY, KIND_MODIFIER, ).
[4272510.520] [Gameplay]: In XMLSerializer while updating table Types from file SHAMEIMARU_AYA_LEADER.xml.
[4272510.520] [Gameplay] ERROR: UNIQUE constraint failed: Types.Type

等等,但以上错误并不会使游戏无法开始。
Clear8Sky 2021 年 3 月 4 日 上午 11:38 
首先非常感谢Venn佬的优秀模组!但遗憾的是这个模组可能存在一些问题(可能只有我遇见了),容我把错误代码贴在下面:

在与 evin佬的天狗 模组同时运行时,会存在大量因Tag重复而导致的文本等错误,如

[4272486.984] [Localization] ERROR: UNIQUE constraint failed: LocalizedText.Language, LocalizedText.Tag
[4272486.984] [Localization]: While executing - 'insert into LocalizedText('Tag', 'Language', 'Text') values (?, ?, ?);'
[4272486.984] [Localization]: In XMLSerializer while inserting row into table insert into LocalizedText('Tag', 'Language', 'Text') with values (LOC_CIVILIZATION_TENGU_NAME, zh_Hans_CN, 天狗, ).
[4272486.984] [Localization]: In XMLSerializer while updating table LocalizedText from file SHAMEIMARU_AYA_TEXT_CN.xml.
[4272486.984] [Localization] ERROR: UNIQUE constraint failed: LocalizedText.Language, LocalizedText.Tag