Distance
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Super Nitro Tunnel
   
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Difficulty: Expert
Mode: Sprint
标签: level
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195.044 KB
2014 年 3 月 17 日 下午 3:38
2017 年 12 月 31 日 上午 7:31
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Super Nitro Tunnel

描述
A SPRINT custom level remake of turbo tunnel from The Super Nintendo version of Battletoads In Battlemaniacs.
12 条留言
fzeroman  [作者] 2017 年 12 月 29 日 上午 3:49 
sorry ill take note of it but i tried to make it as close as the original super nes version,including checkpoint locations. Ill see about updating it visually but i dont think ill change or add any more checkpoints
sim<>n[a] 2017 年 12 月 28 日 下午 8:43 
I dont want it to be easy, but there is a series of long jumps closer to the finish, that can be hard to complete, especially if you are playing for the first time.Each time you fail, u've got to spend a lot of time doing allmoast nothing, just waiting for a right springboard or an end of a jump, and then u fail agian and start it all over 3, 5, 7, and even more times in a row, each time spending allmoast all time on waiting - that's boring as hell.The worst is when you finish all jumps but the last one - colossal loss of time and disappointment.U may loose a lot of time near the beginig, but that's not frustrating at all, cause its fun, its a challenge, not waiting.
I wish there were checkpoints after each pair of jumps, mb even after each jump, or, better, they would be completly reworked.
fzeroman  [作者] 2017 年 12 月 28 日 下午 2:26 
um update added more checkpoints...how easy do you want it?
sim<>n[a] 2017 年 12 月 28 日 上午 12:45 
Great level, but lack of checkpoints kills interest
5el. 2017 年 2 月 19 日 上午 9:20 
A drag race in Distance sounds awful, yet you made it incredibly enjoyable. Just add a parking lot on the side and we can host a Refractor Drag Meet on this one :)

The only issue I have is the piss poor checkpoint placement, but really good level otherwise.
Shados 2016 年 5 月 10 日 上午 5:36 
...Putting deliberately misleading signs/ramps isn't challenging, it's just aggravating. If a track is meant to be (at least theoretically) doable on the first try without deaths, then you need to at least signal things accurately.
fzeroman  [作者] 2015 年 12 月 1 日 下午 3:17 
@ikagura This isn't exactly like the one from Nitronic Rush. The layou was taken from Super NES Battletoads in Battlemaniacs. Its alittle tougher:)
Ikagura 2015 年 12 月 1 日 上午 10:52 
I did it in nitro, ill redo this in Distance!
fzeroman  [作者] 2015 年 10 月 17 日 上午 10:59 
Thats battletoads for ya but thanks anyways!
ichiStep 2015 年 10 月 17 日 上午 10:16 
Just a linear tunnel. Basic artstlye. Difficulty from obstacle placement and long jumps.