边缘世界 RimWorld

边缘世界 RimWorld

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Less Mechanoids
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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2021 年 2 月 8 日 上午 9:35
8 月 27 日 上午 2:25
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Less Mechanoids

在 The Village Guy 的 1 个合集中
Mechanoids are wankers
5 件物品
描述
The odds for mechanoid raids are reduced, they start arriving later and the amount increases at a slower pace. At endgame roughly 30% less mechanoid attacks.

Should be compatible with all mechanoids that are part of the vanilla mechanoids faction, so also mods that add to that faction.

To check if the mod is working:

Enable developer mode

Start a dev quicktest

Go to the dev menu, -> output, -> raid faction sampled

Look for the Mechhive faction row and take note of the percentages

Save the game, disable or enable the mod, load the game

do the same and compare the percentages. With the mod enabled the percentages should be lower
57 条留言
The Village Guy  [作者] 11 月 27 日 上午 2:35 
@dergrossadmiral that would make sense, maybe it's only calculated once a day, for instance. A lot of things were made lazy in 1.6 to make the game run smoother
dergrossadmiral 11 月 27 日 上午 12:20 
update: had plenty of non-mechanoid raids. but - the "raid faction sampled" output has also now changed. Maybe it just takes some time with the mod active to update?
dergrossadmiral 11 月 26 日 上午 7:27 
so far, one tribals raid and one mech raid. so the 100% mechs is definitely lying^^
The Village Guy  [作者] 11 月 25 日 上午 8:44 
@dergrossadmiral I believe that's how it works, yes.
dergrossadmiral 11 月 25 日 上午 7:20 
Is that "raid faction sampled" supposed to say what % chance a faction has to be the raiding one at a certain number of raid points? Because I too have all 100% for the mech faction after 200 points (350 and following), with or without the mod - but have had non-mech raids (currently at ~6300 raid points).

Way too few non-mech raids, which is why I grabbed this mod again, but some.

Will just keep playing with the mod and see if that's just an error in the table, or whether I'll actually still get 90% mech raids ;)
The Village Guy  [作者] 9 月 17 日 上午 5:05 
@SydWad I have seen this before. I have no clue what causes it though, but for sure it's not this mod. You could try altering faction relationships with the other factions, see if that changes anything. If as you say it happens in vanilla in a dev test, it's definitely worth reporting
SydWad 9 月 16 日 上午 5:02 
Ive tried without any mods (including removing harmony and such) and all the possible raids after 200 points is only mechanoids for some reason. Thats with and without this mod enabled.
No idea whats going on.

https://i.imgur.com/ImzbOL7.png
The Village Guy  [作者] 9 月 15 日 下午 2:46 
@SydWad not even without any other mods? I assume you've done the quicktest?
SydWad 9 月 14 日 下午 4:43 
i cant get this to work at all. No idea why.
Rips 9 月 9 日 上午 7:48 
Thank you so much for updating! Absolutely critical mod to have or the late game becomes boring, especially on harder biomes if you don't have this and the Safe Faction Temps mod.