Space Engineers

Space Engineers

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AeroCar
   
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Type: Blueprint
标签: ship, small_grid, rover, safe
文件大小
发表于
5.527 MB
2021 年 2 月 6 日 下午 5:42
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AeroCar

描述
Vanilla (Ignore List)/
Survival Ready/
No Pistons or Rotors/
Printer Friendly/
In-Game Scripts (Car Lights and LCDs, Functions without)/
Airtight/
Atmosphere only flight/

The AeroCar

-Power- H2 Engine/Generator and Batteries

-What you need to know-
Pretty simple, its a flying car. That's it, nothing overly fancy. Drive comfortably around the city and medium voxel terrain but when you need to, take to the skies with ease. Designed (I hope) to fit into any world or aesthetic setting with minimal modification / re-paint. That being said it IS designed to be a civilian vehicle so the wheels, thrusters, and power systems are enough to get you around at a controllable, NOT breakneck speed. Has Small H2 Tanks as buffers but Fuel it with Ice for the Engine (and cabin A/C Air Vent) and charge the Batteries for Flight. The Engine alone won't get you off the ground but it will get you around on the ground. Seat 4s, Flight Operation Time: ~20 min, ground operation time is highly dependent on use but is measured in hours.
-That's it, Instructions are on the dash you're good to go-

-What I'd Like to show off-
I went a little nuts on some of the dumb little features I took way too much time tweeking so I'm just going to list them here.
Wheels will automatically Deploy and Retract (I wish they would angle down full 'Back to the Future' style).
Switching 'Batteries' to Recharge/Auto will Automatically Switch small E-Batteries for Engine "only" driving.
Heavy Armor "Hard Pan" Undercarriage to help with things like potholes.
Connector set to comfortably dock with the most common "drive over" docking.
Set up to comfortably switch from left to right side drive.
Wheels are highly tuned to take a full turn at 1Mph or 120Mph without flip or skid (ice doesn't count haha).
Want to 'Drift' instead? Easy, turn your inertial dampeners off and thrusters on for a wild ride.
For a flying car I managed to keep it very compact, it'll fit through a vanilla 'Gate' like a two car garage door.
Minimized Terminal and Inventory.
Because of its 'Just enough' Build design the AeroCar SHOULD be an affordable build in most settings.

And yes I know the only access in through the roof but its just a trade-off on this build, sorry.

-Tips From Testing-
For smoothest landing turn thrusters off for about 1 sec at a time as you ease down and orient yourself.
Experiment mixing up your wheel thruster and inertial dampener use.