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LORE FRIENDLY WEAPONS - VOLUME 2 (WEAPON PACK)
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13.486 MB
2021 年 2 月 4 日 下午 4:41
2021 年 2 月 24 日 下午 10:17
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LORE FRIENDLY WEAPONS - VOLUME 2 (WEAPON PACK)

在 John™ 的 1 个合集中
John™'s Weapon Packs
6 件物品
描述
- Welcome to the second edition of my lore friendly weapon packs. This weapon pack contains 4 hand crafted weapons which are the:Junk Katana, Pilgrim's Nodachi, Turret Bat, and the Polesabre

- All weapons are purchaseable and craftable, some can be seen on NPCs throughout the world

- I'll be honest I'm feeling quite unmotivated to continue making these so this will probably be the last weapon mod I release for quite some time. I will continue to respond to community feedback and make changes to all my mods as needed.

- Please don't forget to rate my work as it helps more people see my mods, and don't forget to leave your thoughts in the comments below. Thank you all for using my mods!




- I've created a single mod containing ALL the weapons from every LFW edition, and more! You can find it here

- The mod which gives you the skeleton subrace found in the first screen shot can be found here.
37 条留言
John™  [作者] 2021 年 5 月 6 日 下午 7:29 
If Genesis makes changes to the weapon vendor lists, then most likely you won't be able to find my weapons in the weapon stores while using Genesis, same story with npc's who's equipment list has been altered by Genesis (may not be able to find my weapons on npc's). A patch would need to be made to ensure that my weapons still show up while using Genesis. If Genesis doesn't touch the vendor lists tho you should be good lol
Official_KP 2021 年 5 月 6 日 下午 6:16 
I'm guessing this works with Genesis?
John™  [作者] 2021 年 5 月 5 日 下午 6:16 
As long as you import, everything should be fine
Rust 2021 年 5 月 5 日 下午 5:55 
Will this affect anything negatively in a file I have already started? Like will I have to restart?
\\,[†],// 2021 年 3 月 21 日 上午 4:26 
Ah i see thanks
John™  [作者] 2021 年 3 月 20 日 下午 5:42 
Just added the link to IdeaDork's skeleton subrace mod to the mod description
\\,[†],// 2021 年 3 月 20 日 下午 4:55 
What is the mod for the skeleton in the first picture
Babaloo321 2021 年 3 月 15 日 下午 3:21 
oh alright, thx
John™  [作者] 2021 年 3 月 15 日 下午 12:44 
Hey MUK-Bang. I've just tested the hauling job with the Pilgrim's Nodachi, and I think I realized what the issue your facing is. So the Pilgrim's Nodachi is too large to fit in a character's inventory, and characters will only haul weapons which are in their inventory or backpack inventory. I put some Pilgrim's Nodachis into a backpack and assigned that character the hauling job and it worked. You'll need to equip your character with a backpack so they haul larger weapons which only fit in backpacks inventories.
John™  [作者] 2021 年 3 月 14 日 下午 12:31 
Odd. Thanks for bringing that to my attention. I'll do some testing today and see what's up with it.