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Source Filmmaker

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[SFM] Room Diorama Prop - Black Mesa (Nihilanth)
   
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Universe: Half-Life
Model
Models: Architecture
标签: SFM
文件大小
发表于
41.744 MB
2021 年 2 月 4 日 上午 11:04
1 项改动说明 ( 查看 )

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[SFM] Room Diorama Prop - Black Mesa (Nihilanth)

在 Br'er'rer 的 2 个合集中
[SFM] Black Mesa
12 件物品
[SFM] Nihilanth Pack (Black Mesa)
6 件物品
描述
These models have been ported from Black Mesa and are property of Crowbar Collective.

Black mesa room dioramas from the Nihilanth boss fight. These models are made of multiple parts, typically 3, with the office diorama being composed of 4. If any model isn't showing correctly (is flat colored, shiny, or covered in dark textures) upon being loaded into your session: Right click on your viewport, uncheck 'Enable Lighting', Right click your viewport again and select 'Enable Lighting' once more, this should solve the problem.

Make sure to apply your sequences before locking the models and when spawning each model make sure not to move your camera, this ensures they will align as correctly as possible.
Be aware that the drop animation ends far below the spawn point for these models, meaning if you set the model to drop and it disappears, it's likely under the map and must be moved upwards.

If you have any questions about getting these models working as they should I have linked a few tutorials beginners might find useful.
Sequences:
https://www.youtube.com/watch?v=YjuYUeycguM
Locking:
https://www.youtube.com/watch?v=N5im1NRa_hk

It's a known problem that some Black Mesa props don't like when you have Ambient Occulusion turned on, though there are no instances of this in these models (that I know of), please bear this in mind if you have any issues. If you encounter any issues or there is anything I didn't cover here let me know! Enjoy.

These props are from the Nihilanth boss fight map which I also ported. That, the Nihilanth character model and several other props are available here: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2384271665

Includes:
props_xen\c4a4\nihilanth_diorama_crossroom_part1.mdl
props_xen\c4a4\nihilanth_diorama_crossroom_part2.mdl
props_xen\c4a4\nihilanth_diorama_crossroom_part3.mdl
props_xen\c4a4\nihilanth_diorama_military_part1.mdl
props_xen\c4a4\nihilanth_diorama_military_part2.mdl
props_xen\c4a4\nihilanth_diorama_military_part3.mdl
props_xen\c4a4\nihilanth_diorama_office_part1.mdl
props_xen\c4a4\nihilanth_diorama_office_part2.mdl
props_xen\c4a4\nihilanth_diorama_office_part3.mdl
props_xen\c4a4\nihilanth_diorama_office_part4.mdl
2 条留言
N51 Recon 5 月 17 日 下午 5:12 
are you still planning on porting this to GMOD?
ha2ardous2 2021 年 8 月 20 日 上午 7:08 
So Cool Do you think if i ported this over to gmod it would still break or no??