Kenshi
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Realistic Katana Fix
   
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2021 年 2 月 1 日 下午 10:41
2022 年 2 月 5 日 下午 8:07
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Realistic Katana Fix

在 Jaeger 的 1 个合集中
Realistic Difficulty Mods
10 件物品
描述
this mod makes them more of a viable option in end game by reducing some of the katana penalties.

katana- reduced armor piercing penalty to half and made the penalty to robots not as severe.

ninja blade- now has 10% armor piercing bonus due to its straight edge and nimble characteristics that enable a user to stick its edge in weak points in armor and gives ninja blades a larger indoors bonus. Now this weapon truly is an assassins blade.

nodachi/2h katana- only 10% armor penalty and 10% negative vs robots due to its size.
10 条留言
Lorenzo_BR 2022 年 10 月 8 日 下午 4:17 
seems to work when combined that way!
Lorenzo_BR 2022 年 10 月 8 日 下午 4:12 
I wonder if i load this after the realistic katana class weapons mod, if it will change the armour piercing values from what that mod changes it to to what this mod changes it to...
CollapsibleChair 2022 年 2 月 9 日 下午 12:20 
As someone who stubbornly uses katana's and ninja blades over sabres or something I approve of this mod :D
DanTheReaperMann 2021 年 7 月 9 日 上午 8:29 
The naginata katana is technically a polearm.
Teralitha 2021 年 5 月 10 日 下午 7:59 
I like what you did here, but dont forget about the naginata katana
Jaeger  [作者] 2021 年 2 月 16 日 上午 12:44 
made ninja blades actually desireable now. they have 10% armor piercing and a very large indoors bonus.
Jaeger  [作者] 2021 年 2 月 6 日 下午 7:29 
idk about that mod.. i described everything i changed here in the description tho
Zero 2021 年 2 月 6 日 下午 7:01 
How does this compare to Realistic Katana Class Weapons? Just curious because it seems to not be as expanded as that but this one seems like it has better values.
Jaeger  [作者] 2021 年 2 月 6 日 下午 4:24 
yaaaas girl
KEEP 2021 年 2 月 6 日 下午 4:21 
this is a buff