Sid Meier's Civilization VI

Sid Meier's Civilization VI

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AI Builder Booster
   
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Type: Mod
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4.134 KB
2021 年 2 月 1 日 下午 7:32
2021 年 2 月 26 日 上午 11:19
3 项改动说明 ( 查看 )

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AI Builder Booster

在 R.E.D 的 1 个合集中
Difficulty and Time Line Balance
20 件物品
描述
This is for Emperor or higher difficulty.

This is not a fix for issue in Corporation and Monopolies pack (AI issue avoiding to develop luxury resource), but it can help with luxury resources before currency and catch up when AI gets (Currency) if you have the patch see below.

To fix the actual "bug" install a separate mod that move corporations to currency. (This solves the issue)
The AI will then again improve luxuries quickly once it gets currency.

+ 1 AI Builder Charge from the Classical Age for Emperor Difficulty
+ 1 AI Additional Charge from the Classical Age for Immortal Difficulty

Resulting in Immortal AI has 2 additional charges.

DISCLAIMER: Seems the game get confused if you start in Classical Age when using this mod. So use with Ancient Era start only.

49 条留言
R.E.D  [作者] 2023 年 6 月 5 日 下午 2:40 
I expect the AI develop its lands better in higher difficulties, that's the reason for emperor and higher, you could change it be editing the mod.
tfrills 2022 年 10 月 16 日 下午 10:00 
why not for lower difficulties than emperor?
axatoramus 2022 年 4 月 15 日 上午 1:09 
Testing it now.. I am much happier with the result!!!

THANKS MAN
Kryndude 2022 年 4 月 14 日 下午 2:48 
Oh I'm playing on deity so that could be the reason
R.E.D  [作者] 2022 年 4 月 14 日 下午 1:49 
I will look observe the AI some more, my games on Emperor I do not have lots of builders running around but again I will play some more and adjust if I see it in my games.
axatoramus 2022 年 4 月 6 日 下午 4:59 
Is this compatible with Harmony in Diversity? That mod comes with a specific unit which can make corporations, but waaaaay later with economics..
Kryndude 2022 年 3 月 9 日 下午 9:57 
Kryndude 2022 年 3 月 9 日 下午 9:13 
I suggest reducing additional builder charge by 1. There are 3~5 charge builders on the map that I can just pick up from barbs or while at war. The AI doesn't seem to know what to do with excess builders.
Kryndude 2022 年 3 月 9 日 上午 5:08 
Is there a way to reduce AI's preference for farm?
R.E.D  [作者] 2021 年 5 月 14 日 下午 4:28 
I will add a disclaimer.