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Kindly look forward to my own game that I'm making! Assault on soul city will return!
Different headsets seem to have very different default brightness settings. In Unreal Engine, as well as on my Oculus Rift S, the brightness is perfect for me.
I am sorry that you cannot see a thing.
However, I have turned up the brightness and added more lights everywhere.
As for it being too big for push, I must disagree. There are 4 stages to the map. Starting out in the open in an open battlefield and then shrinking into the laboratory for the finish.
I hope this will accommodate you.