安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I noticed a bug at the beginning: the doctor guy disappears after you grab the money, and you can pass through the bottom right corner of the room with the money. Other than that, I've only been bugged by the usual spelling errors :P
Project Omen is becoming really intriguing and I think the new playable character is very cool.
Time to download Act 3...
+1
22 still has 0 health for me (carrying over from the last part). This makes it a horrendous liability to rescue him.
I've fought the troll on the roof 20 times and cannot beat him and his hellhound. I'm a troll adept with 5 body and 3 willpower and I burn my health kits and die before I can slot the chip or in the turn right afterward. Even when I'm sitting in full cover, with my passive magic resistance, they're still hitting me hard. Maybe tone it back a bit? Or is my character completely gimped?
I see you need to import from the last save with your main charater.
Also, I transfered grenades from 39 to stash and gave them to 22, but he never showed them equipped during battle.