武装突袭3

武装突袭3

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Halberd-Class Destroyer with Interior (WIP)
   
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Data Type: Composition
Meta: Dependency
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693.687 KB
2021 年 1 月 12 日 上午 7:20
2021 年 2 月 17 日 上午 8:54
11 项改动说明 ( 查看 )

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Halberd-Class Destroyer with Interior (WIP)

描述
This is the Halberd-Class Destroyer With Interior (WIP)

The Halberd-class destroyer is a class of destroyer in service with the UNSC Navy with a hull classification symbol of DD. Manufactured by SinoViet Heavy Machinery, the Halberd class was in service with the Navy during the Insurrection, throughout, and after the Human-Covenant War.

Rooms (Finished):
Barracks x 3 (Include 4 x respawn points each)
Med bay
Armoury
Hanger
Hanger Tube
CIC
Bridge
Mess Hall
ODST Drop Bay (24 Pods)
Escape Pod Rooms x 2 (4 bumblebee pods each) (only for looks)
Slipdrive

Rooms Planned:
Engine Room
Storage Room
Shooting Range (Maybe not definite)
Briefing Room
Map Room
Cryo Pod Room x 2
Captains Office
CO Office/Room
Rec Room

External addons:
More Weapons

Mods Required For Composition:
CBA_A3
OP TRE
Legion Base Stable
Halberd Class Destroyer

To access the bridge through the teleporter you will need to edit the teleporter script slightly, u gotta change one value on all the doors for it to work as intended
A guide on how to edit is found here
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2368791674

Also if you plan on reuploading my composition please give me credit for the original composition
热门讨论 查看全部(1)
5
2021 年 2 月 3 日 下午 7:06
置顶: Ideas for extra rooms
GammaGam3s
7 条留言
GammaGam3s  [作者] 2021 年 6 月 27 日 上午 4:39 
@zalek this shouldn't effect that as this isn't a mod, it is a composition, my best recommendation tho would be to repair your mods if that doesn't work then i'm not sure but this shouldn't cause an issue like that
GammaGam3s  [作者] 2021 年 5 月 26 日 下午 5:20 
I am kinda stumped atm making new rooms but once i overcome the current engine room i'm attempting to make everything should become easier and its also due for a update soon that is for sure!
Midnight Express 2021 年 5 月 26 日 下午 4:40 
Nice work so far! I hope you continue it, so many awesome ideas get abandoned in the world of OPTRE.
GammaGam3s  [作者] 2021 年 1 月 20 日 下午 11:03 
@Frost i'm doing my best to create new rooms ahaha if u have any ideas for some extra rooms that ain't already listed as future planned or completed please let me know in the pinned discussion
GammaGam3s  [作者] 2021 年 1 月 20 日 下午 11:02 
@LCDR Wolf the script is located in the two bridge doors as well as the two doors near the armoury i can do an attempt at making a guide for everyone if that helps, but the part u need to edit is below

player setPosASL [
getPos player select 0,
getPos player select 1,
1925]; (only need to edit this part of the script)

so where the 1925 is, that's the height from the ground which is what needs to be edited
Frost 2021 年 1 月 20 日 下午 10:00 
Excited to see this get done. We have been wanting a bigger ship for quite a while. The Drake was just too small for what we wanted to do.
LCDR Wolf 2021 年 1 月 20 日 下午 8:01 
Question. What am I editing in the teleporter script?
and where can I find said script, or is it only what's stored in the door.