工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

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Slaughterhouse
   
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Buildings (by category): Factory
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5.229 MB
2021 年 1 月 2 日 下午 12:28
5 月 25 日 上午 4:03
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Slaughterhouse

在 robs074 的 1 个合集中
Buildings by robs074
303 件物品
描述
[ko-fi.com]

Slaughterhouse based on a real building in Lublin, Poland. Employs 100 workers. Requires 25 t of livestock and produces 10 t of meat per day when fully staffed.

Warning: this building is not balanced with the productivity of the slaughterhouse from the base game (its production per worker is 12 times lower) so that it is actually worthwile to employ more than 5 workers there. If you prefer vanilla values, you can open steamapps/workshop/content/784150/2346917796/zakladymiesne/building.ini and replace the following lines

$CONSUMPTION livestock 0.25
$PRODUCTION meat 0.1

with

$CONSUMPTION livestock 3
$PRODUCTION meat 1.2

Zakłady mięsne wzorowane na prawdziwym budynku w Lublinie. Zatrudniają 100 pracowników. Wymagają 25 t żywca i produkują 10 t mięsa na dzień przy pełnej obsadzie.

Uwaga: ten budynek nie jest zbalansowany z produktywnością rzeźni z podstawowej gry (produkcja na robotnika jest 12 razy mniejsza), żeby opłacało się zatrudniać więcej niż 5 pracowników. Jeśli wolisz domyślne wartości, możesz otworzyć plik steamapps/workshop/content/784150/2346917796/zakladymiesne/building.ini i zamienić następujące linijki

$CONSUMPTION livestock 0.25
$PRODUCTION meat 0.1

na

$CONSUMPTION livestock 3
$PRODUCTION meat 1.2
19 条留言
webbie33 2022 年 5 月 15 日 下午 2:39 
@robs074 - My appologies. I'm sure I read the description when I first got the mod (a long time ago), but didn't reread it before commenting.
robs074  [作者] 2022 年 5 月 14 日 下午 10:25 
Actually, they lowered the efficiency (now it's livestock 3 and meat 1.2). I lowered the efficiency in my slaughterhouse accordingly, to livestock 0.25 and meat 0.1. I also updated the description.
robs074  [作者] 2022 年 5 月 14 日 下午 10:04 
Read the description, please.
webbie33 2022 年 5 月 14 日 下午 3:14 
I like this mod and have used it a number of times. However, it wasn't until my recent play through that I noticed this slaughterhouse produces far less than the standard vanilla slaughterhouse. Basically, the stats seem off. The vanilla slaughterhouse uses 50 workers to produce 60 tons of meat, while this mod uses twice the workers to only produce 10 tons of meat. Not sure what that is about. Perhaps 3Division changed their stats after you created this mod. Whatever the case, I wonder if you should adjust the stats for this mod.
Kamaling 2021 年 6 月 10 日 上午 6:58 
Nice Mod. As far as I can see there is no lifestock farm which produces 20t livestock /day. Maybe a good further project. Thanky for this nice mod! :)
robs074  [作者] 2021 年 1 月 7 日 上午 9:01 
I'd like to focus on urban buildings first. Rural style is not exactly my thing and villages usually lack 3d models and street view by google and they have bad quality satellite imagery, which makes things harder.
VladyF 2021 年 1 月 7 日 上午 8:42 
Do you plan to make a livestock farm to complete the production chain? The original one looks bad near your buildings
wild 2021 年 1 月 6 日 下午 11:50 
игра ломается
Oolykee 2021 年 1 月 4 日 上午 9:08 
Love it!

Mod Monday video about it!

https://www.youtube.com/watch?v=GpOfvtHRQI0&ab_channel=OolykeeGaming

Thanks Robs!!
Comrade Sky 2021 年 1 月 3 日 上午 3:10 
Robs – Well, I just finished my microrefineries (well, 99%), so I'm glad we are focusing on different industries haha


I really love diversity in choices and industry, so I want to try some unique ideas. My next project will be a bitumen upgrader and coal liquifier.

It is hard to see the building on the map, but that sounds interesting.