安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









One more question.. The supports between track section and main body up top. Could they be increased in number? So instead of 1 suspension maybe use forward have 1 each side of track section. and one each side rear of track section? so 4 suspensions per track piece?
It's mostly a bare frame atm. A proof of concept in many ways. The script still needs a bit of work. Anyway, you can slap on as much deco as you like : )
I actually have a slightly more refined version on my local save (with a giant, airtight, ludicrously complex ramp) but I'm not actively working on this at the moment.
Any way to make it thicker? so would make sense on some thing like this for example..
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2421954987
If so then this is what ive been needing! And if works with tank tracks mod imma die happy man lol
If I give it the required authority it interferes severely with the suspension and starts to lift the tracks off the ground. The angles on the arms just aren't wide enough to do both at the same time it seems. Dampening is a thing though. That's an improvement I guess.
Back to the mechanical side of things now...
It's something I will look into, but it'll likely take more than a few days or weeks.