安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









And here it is.
I have decided to open-source this map for others to edit (if they feel up to it) and publish as their own. Just, you know, give me a little credit. Copyright law and all. Anyways, all you have to do is play the level, and enter the command puzzlemaker_export (level's savename) into the developer console, and it will be yours to edit. I wish everyone who does so the best of luck, I can't wait to see what you'll come up with!
Live Long and Prosper,
Trevithan
I only suggest humor since there's a precedent within your own chamber for it - namely the reaction from the robot you can touch - obviously there could be as many possibilities as your imagination allows nevertheless pressing a red button that blows up something seems cliche so again that's why I shrugged at it.
Yes I did complete the chamber.