边缘世界 RimWorld

边缘世界 RimWorld

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H.C_AnimalReskins_Complete2
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
文件大小
发表于
更新日期
29.925 MB
2020 年 12 月 22 日 上午 6:35
2022 年 10 月 21 日 下午 10:02
9 项改动说明 ( 查看 )

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H.C_AnimalReskins_Complete2

在 [Kor]HellCrossH 的 1 个合集中
H.C RimWolrd Mods
26 件物品
描述
No update
-Anyone can upload that mod if you want.


== H.C AnimalReSkins Complete version2 ==
- H.C AnimalReSkins Complete is included.
- Variety Coats is included.(The way it applies is different.)

-thanks for idea. cucumpear(Animal Variety Coats) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1511926373


해당 모드는 기존 H.C AnimalReSkins Complete 와 Variety Coats 모드가 필요하지 않습니다.
타 동물 모드와의 호환은 차근차근 진행해보겠습니다.

-----------------------------------------------------------------------------------------
==Confirmed Collision Mode==
-Vanilla Textures Expanded- Compatible Update Completed
热门讨论 查看全部(3)
3
2021 年 8 月 14 日 上午 4:23
Could you please do the same with pawns?
WiseCog
3
2021 年 2 月 7 日 上午 5:36
Patches instead of overwriting Defs
Cirno
2
1
2021 年 2 月 9 日 上午 8:12
Mind updating ALL the animals/mechs/bugs vanilla expanded mods?
WiseCog
148 条留言
Alpha_Zeon 8 月 16 日 上午 2:09 
Yeah, I'm looking, but I don't see an Alpha Thrumbo retexture anywhere on the workship. It's making me go crazy.
萨尼铁塔摸你穷 8 月 12 日 上午 9:19 
i cant play this game without ur MOD TAT
萨尼铁塔摸你穷 8 月 12 日 上午 9:19 
dude,we need alpha thrumbo TAT,plzzzzzzzzzzz
Illia 8 月 11 日 上午 5:31 
1.6?
(≡◉‿‿◉≡) 7 月 27 日 下午 11:40 
Still needs 1.6 :)
Антон Ковалёв 7 月 21 日 上午 9:30 
Will the new animals and mechanoids be redrawn?
Mortagon 7 月 11 日 下午 9:29 
1.6?
tzack24.tb 6 月 30 日 上午 11:13 
does this also include turkeys
Johnny 2 月 14 日 下午 4:35 
sometimes I get a vanilla Muffalo
Kasa 2024 年 9 月 18 日 上午 3:50 
@Brynja Bloodmire

I actually fixed it on my end. The Boomalope and I think the boomrat specifically use a different texture when they die (since they explode) where other animals just use the same one.

I was working on a way to replace the "Corpse_Boomalope_east" texture with this mods texture but I got lazy so all I did was go into the "\Data\Core\Defs\ThingDefs_Races\Races_Animal_CowGroup" and comment out:
"<corpseGraphicData>
<texPath>Things/Pawn/Animal/Boomalope/Corpse_Boomalope</texPath>
<drawSize>2.0</drawSize>
</corpseGraphicData>"

As well as the sections that have draw size 1.0 and 1.5.
This is a bad practise and what I should do is make a patch mod that replaces "Corpse_Boomalope_east" with the proper texture but like I said, I got lazy.