Garry's Mod

Garry's Mod

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Eyes for Mario
   
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素材类型: 插件
插件类型: 模型
插件标签: 影视, 风景
文件大小
发表于
更新日期
2.014 MB
2020 年 12 月 19 日 下午 1:04
2022 年 3 月 29 日 下午 9:57
5 项改动说明 ( 查看 )

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Eyes for Mario

描述
This addon is for the SM64 Bloopers community I'm in, it's an eye pack for Mario to give a little more variety

For the time being it includes:

- Red Eyes
- Silver Eyes (Like Ultra Instinct)
- Black eyes (As without soul)
- Green eyes
- Pink eyes
- Void Eyes red

To use the addon you need the Sub Material Tools and we highly recommend the Extend Spawmenu.

ESPAÑOL:

Este addon es para la comunidad de SM64 Bloopers en la que estoy, es un pack de ojos para Mario para así dar un poco más de variedad

Por los momentos incluye:

- Ojos Rojos
- Ojos Plateados (Como los del Ultra Instinto)
- Ojos negros (Como sin alma)
- Ojos Verdes

Para utilizar el addon necesitas el Sub Material Tools y es muy recomendando el Extend Spawmenu.
32 条留言
Spencer_Λ 3 月 17 日 下午 2:25 
o ok well thx anyway
Ed  [作者] 3 月 17 日 下午 2:20 
@Spencer_Λ The default Apoc ones, these textures work with any of this version even with the WGP version, the only one they don't work with is the HD version that he removed and that has the bright eyes that only work moving them with the face tool.
Spencer_Λ 3 月 17 日 下午 12:53 
what mario models did u use for the pictures? (i have one thats like that and i see u use the highpoly ones but for me my highpoly ones have a werid shade above there eyes)
csastewart 2024 年 6 月 19 日 下午 11:37 
how do i make characters wall eyed
Saw 2024 年 5 月 11 日 上午 6:56 
before:just blue eyes
after:MORE EYE COLORS
angels_mother 2024 年 5 月 4 日 上午 11:47 
It don't Work.
𓋹𓂀Anubis𓂀𓋹 2023 年 12 月 26 日 下午 8:22 
is there a way to make custom ones?
THEPASTALORD 2023 年 11 月 18 日 上午 3:35 
The Silver Eyes
SM4 2023 年 6 月 22 日 上午 10:28 
how do I use This?
Ed  [作者] 2023 年 6 月 17 日 下午 4:41 
@Sus Gf With the Extended Spawnmenu addon, instead of Addons you go to Materials, then look in the addon folder for example in this one called Eyes for Mario and after several subfolders there you will get the textures.

you have to copy the location from there and paste it into the submaterial tool.