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FACTIONS - Fart Wars
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112.900 MB
2020 年 12 月 18 日 下午 2:21
2024 年 11 月 21 日 下午 1:55
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FACTIONS - Fart Wars

在 Deathreel 的 1 个合集中
Deathreel's Tomb
15 件物品
描述
FACTIONS Fart Wars V3.0. Start with a Fighter and work your way up to a Destroyer, with all workshop made ships, stations and pirates!

Its now Fart Wars to avoid IP problems I hope.

Thank you for all the ship builders and collectors out there, as I have used some of your ships and stations in this mod.

What it does is replaces all civilian ships with Republic Ships from that collection. Stations from another collection, pirates from the Separatists collection, and you start with a Small Fighter that you own in the starting sector.

- Should be compatible with most other mods.

Enjoy!

Check out my Patreon Page please: patreon.com/Deathrael
77 条留言
Slamurmum 3 月 9 日 下午 9:53 
Deathreel, you are doing the lord's work on making these awesome modpacks on avorion. I tried reversing your mod for my own private/personal use to have just the Galactic Republic & CIS ships & stations spawn as factions but i have no idea what i'm doing lol. Regrdless thank you for sticking around and updating your mods.
Deathreel  [作者] 2024 年 11 月 21 日 下午 2:13 
Just updated it, shipyards spawn the correct ship now.
Nacho Cheese Chad 2024 年 11 月 18 日 下午 3:04 
People generally like to pick and choose what they get. They might love the ship idea but not making it easier with more resources on map and more starting with.

But if you think it would make it easier for you, up to you in the end!
Deathreel  [作者] 2024 年 11 月 18 日 下午 2:33 
Thats what I did originally, but some people wanted it broken down.
Deathreel  [作者] 2024 年 11 月 18 日 下午 2:32 
I had a thought, maybe I should just roll all my mods into 1 overhaul. Then I only have 1 mod to keep up to date, and it'll be worth it. I'll make it good.
Deathreel  [作者] 2024 年 11 月 18 日 下午 2:07 
Yeh this mod is still not working right. I'll try again soon, I need sleep.
Deathreel  [作者] 2024 年 11 月 18 日 下午 12:22 
They can be used however you want, some might conflict with other mods though. eg. The remove limitations mod conflicts with the extra starting resources mod as it overrides the same functions. It shouldnt give an error, just wont get the extra starting resources. I just tried it and found that out.
Nacho Cheese Chad 2024 年 11 月 18 日 下午 12:18 
Im only using your mod and a bunch of mods simply adding blueprints, if that helps to check for compatibility. Or are all your mods meant to be used together?
Deathreel  [作者] 2024 年 11 月 18 日 下午 12:10 
I'll try all the mods I updated together at once and see how it goes.
Deathreel  [作者] 2024 年 11 月 18 日 下午 12:08 
lua isnt my usual progamming language, its not object orientated like c-sharp, so I have a bit of trouble with it.