Fire Pro Wrestling World

Fire Pro Wrestling World

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Knee Leglock Stand Up (Chain)
   
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2020 年 12 月 18 日 下午 2:10
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Knee Leglock Stand Up (Chain)

在 Carlzilla 的 1 个合集中
Leg Grab Chains
9 件物品
描述
This move is intended to be used with the ModPack's Chain Wrestling feature.

This is a chain for either Bezimienny's kneeling leglock or Carlzilla's Kneeling Leglock (Chain). This move sees the attacker stand back up still in control of the leg allowing for any chain that is intended for Carlzilla's Leg Grab move to work.

You can find the Kneeling Leglock here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2190264984

You can find the Kneeling Leglock (Chain) here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2325502909
3 条留言
PepsiPlunge 2020 年 12 月 19 日 下午 4:03 
Ohhhhhh, that explains a lot, thanks!
Carlzilla  [作者] 2020 年 12 月 19 日 下午 3:38 
the first transition has a very low (1%) failure rate, which then increase by 10% for each additional chain. So if you're only going between 2 moves, it will almost never fail.
PepsiPlunge 2020 年 12 月 19 日 下午 3:17 
Hi Carl, I saw this on the discord "if there's a failure spot assigned to the move that they're chaining from, they'll roll for it." So that means, as long as the failure spot on the mod is filled, there's an x% chance it will happen? I filled every spot in Chain Wrestling for one of my starter moves, but my edit only goes for one of the chains 100% of the time (okay, this is only for about 10 trials so I guess it might not be 100% and I could just be unlucky in this sample size) and failure never triggered. Do you think this could be related to the showmanship/discretion calculation, or to cpu skill level?