Crusader Kings III

Crusader Kings III

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Left-Handed
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2020 年 12 月 18 日 上午 3:29
2020 年 12 月 22 日 上午 7:14
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Left-Handed

描述
This simple mod adds Left-Handed trait to the game. It works similar to real life:
- 10% of Characters will have it on-birth/spawn
- 26% to inherit if both parents have it (according to Wikipedia)
热门讨论 查看全部(1)
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2023 年 6 月 21 日 上午 6:11
Chinese localization
PlzDoNotPeek_03
50 条留言
Cairsiden 11 月 15 日 下午 10:00 
I'm lovin that 5 years later with no updates as far as I can tell this still works perfectly. xD
NguyenRAR 2024 年 10 月 26 日 上午 4:26 
If you're still looking into how to give it a blanket Abrahamic opinion penalty, then

rf_abrahamic_opinion

is what you want. It seems to work correctly from what minor testing I've done with it.
FenFenScreeScree 2024 年 9 月 6 日 下午 8:59 
Personally I don't see any issue with the prowess bonus, unless you were to code it so that it only works on non-left handed characters; from personal experience in HEMA fencing, and as a lefty, right handed swordfighters are often at a disadvantage against lefties because of the stance difference, as lefties inherently have an advantage, as defensive cracks can be exploited that might be solid in a righty vs righty match. Left handed swordsmen often have no choice BUT to train against right handed swordsmen, since only about 10-11% of the population is left handed.
FenFenScreeScree 2024 年 9 月 6 日 下午 8:56 
I would suggest adding ambidextrous if you could, as others have suggested. It should also add prowess, but nullify the prowess loss from losing a hand, since a fully ambidextrous person can use either equally; however, it should also COST a lot, and only have a 1% chance of occuring
Falubo2008 2024 年 7 月 4 日 上午 3:36 
Maybe also add dubble handed, yes that is a thing
VenomShadow  [作者] 2023 年 8 月 5 日 下午 12:24 
@Feivel Mind if I add you so I can DM you a bit about the coding? The code in your comment looks like it could work, but I'm having a bit of trouble getting it to show the trait in the game now that I started working on it a bit.
Feivel 2023 年 6 月 19 日 上午 9:45 
Could this be of any help?
faith.religion = { is_in_family = rf_abrahamic }

I would also join in to say, that +3 Prowess seems too much. I would even be fine with +1.
the Prince of Awesomeness 2023 年 6 月 7 日 上午 5:02 
+3 prowess? For nothing? Don't mind me.
Siriusly, the bonus is just to good for the malus
VenomShadow  [作者] 2023 年 6 月 2 日 下午 2:18 
I'd be happy to give this an update making the changes @Elvennoob described, along w/ a few other minimal changes as well. However, I'm not sure how one would go about coding an opinion penalty for the Abrahamic faiths only...

If someone wouldn't mind pointing me in the right direction, I'd be more than happy to put out an update for this.
Torture Devices R Us 2023 年 5 月 17 日 下午 10:45 
still works perfectly, still essential