Majesty Gold HD

Majesty Gold HD

评价数不足
Autobuilding AI
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
1.011 MB
2020 年 12 月 11 日 下午 8:24
2020 年 12 月 12 日 上午 6:53
10 项改动说明 ( 查看 )

订阅以下载
Autobuilding AI

描述
Most humanlike AI for Majesty yet. There aren't any build variances yet. This is still in testing phase.The AI functions are based off of The Siege map, but there are tons of differences.

Current known AI bugs that may never be resolved:

1. When the AI upgrades a building, it changes the building beforethe building upgrade is completed. This means heroes will poison before the rogues guild is level 2, construct things that require palace level 2/3 without the palace HP actually being upgraded, etc. These things happen on the engine side and I had to hack things together to get it working
2. Building placement in AI fog of war. Besides hero exploration which isn't a viable way to determine if a spot is explored or not, I have not found anything that truly says if a coordinate is vissible or not. This is most noticable when the AI builds trading posts

Known AI issues that may be resolved at some point:

1. Research and recruitment times are based on a set interval thread and are not human like. I have some ideas to get this going, but they'd take a long time to setup to even test.
2. AI doesn't build an embassy and is potentially leaving tons of hero spots open. This is a little bit iffy to implement because I wouldn't want the way I currently recruit heroes to cause issues with the embassy. The above has to be implemented successfully before this will be.

6 条留言
Blargh the 2nd 2022 年 8 月 21 日 上午 4:55 
Hey firstly thanks for the mod Secondly I don't suppose you could make a slightly edited version of this? Basically one where there is a limit to the amount of guild buildings produced by the AI. I did have a look at your work to see if I could figure out how to do it myself, but it went over my head.
Dwarfownsu  [作者] 2021 年 5 月 4 日 下午 1:55 
I tagged you in discord Dracoceros, you're more than free to reach out (I can't direct message you). I haven't modded anything in awhile but will try to assist. You're free to update this for your map
Dracoceros 2021 年 5 月 4 日 下午 1:24 
Hey, I'm using this as a template for my newest Siege-Like 4 Player Multiplayer. Could I speak to you directly? Just message me. I'm attempting to add Sorceror's abodes to your build list, and have them attempt to place it near an ecomonic building or Warrior's guild (for call to arms usage during portal)
Dwarfownsu  [作者] 2020 年 12 月 20 日 上午 10:45 
This is a custom map, not directly replacing The Siege. I don't have a way to test anything for multiplayer. I'm not sure if multiplayer supports custom maps. The code isn't too difficult to expand to multiple AIs
Matkatamiba 2020 年 12 月 18 日 下午 2:27 
I've never seen anything for map visibility, but let me know if you find anything. So this is only for The Siege? It'd be cool to have ai in multiplayer. Mods are possible, just kinda hacky with setting them up.
Makilio 2020 年 12 月 12 日 上午 11:50 
AI seems kinda weak. Maybe you should buff it.