全面战争:战锤2

全面战争:战锤2

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Imperial Musketeers: Shooting Modes
   
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标签: mod, Units
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326.998 KB
2020 年 12 月 4 日 上午 3:38
2021 年 7 月 23 日 上午 1:32
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Imperial Musketeers: Shooting Modes

描述
A small mod that gives the Imperial Musketeers two additional firing modes: suppression fire mode and aimed fire mode.

- Aimed fire: increases the range and accuracy of the shot with a slight increase in damage, but increases the time to load the rifles.
- Suppression fire: musketeers shoot twice as fast, but at the same time accuracy decreases (I wanted to reduce the firing range in this mode, but it's like I'll bring it in in the update). Also the "Suppression" effect begins to affect the enemy

Modes are activated by a simple click of a click, you can turn off the mode by pressing the ability again.

Flaw: it is possible to activate two modes at the same time (to make sure that when one is activated, the other is not available to me yet)

Mods where shooters with muskets will also have this ability:
- Radious Total War Mod
- SFO: Grimhammer II
- Sigmar's Heirs, an Empire Overhaul [BETA]
- ER: Kislev Reborn
- Cataph's Southern Realms (TEB) 2.0
- Grand Order of the Reiksguard - All In One Collection
- Imperial Navy
32 条留言
albarrizal92 2022 年 7 月 13 日 上午 3:19 
@Camalie did you have any recommendation about the tool to edit the mod fix? thanks
Camalie 2022 年 4 月 9 日 上午 12:13 
for those who are curious, this mod still works but there seems to be an issue where the standard handgunners don't receive the suppression fire mode. If you have some sort of tool to edit the mod file itself then it's pretty easy to actually fix
♠E39 M5♠ 2021 年 4 月 8 日 下午 1:53 
What happened to Suppression fire?
Marco_Mozzarelli 2021 年 2 月 16 日 上午 12:50 
Well done, GJ!
tehalmightytaco 2021 年 2 月 1 日 上午 11:39 
THEY"RE DWARVES YA REPROBATE... but yeh I still love the idea of this mode and look forward to the bow one, i also had an idea similar to this but instead of firing modes they were essentially different ammo loads like how archers in other total war games could switch between flaming, normal, heavy and whistling shot, muskets would be able to switch between solid bullets, buckshot, or a single use ability where they chuck bombs like grenadiers. Anyway keep up the good work :partygoblin:
DarkSnowder  [作者] 2021 年 1 月 31 日 下午 11:27 
@tehalmightytaco Not yet - due to the presence of a master engineer and his buffs in the gnomes, the gnomes need redesigned firing modes (if introduced). Now I'm busy creating firing modes for archers, maybe I'll bring something to the gnomes along with this)
tehalmightytaco 2021 年 1 月 31 日 下午 2:23 
I know it says imperial, but do dwarf gunners get these abilities too?
♠E39 M5♠ 2021 年 1 月 17 日 上午 8:37 
Yes please add Snek's Guns of the Empire!
Love this mod really lets you play around with handgunners in a more intresting way.
999999999999 2020 年 12 月 29 日 上午 1:01 
@parryer327
download rpfm, open guns of the emprire, db>land units> copy unit names that you want, open this mod, add those names to the database
DarkSnowder  [作者] 2020 年 12 月 28 日 下午 9:59 
@parryer327 Easy. But a little later - now I'm busy with something else. I think I'll update the mod sometime next week. And maybe even earlier - as the time will be.