Portal 2
69 个评价
Broken Tests 1: Lasers
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
2.119 MB
2020 年 12 月 3 日 下午 4:47
1 项改动说明 ( 查看 )

订阅以下载
Broken Tests 1: Lasers

描述
A bunch of simple tests with lasers, except important panels have broken, so the tests aren't so simple anymore.
First map, made with hammer.
8 条留言
Merlin Stelle | Queen Raccoon 2020 年 12 月 17 日 下午 3:07 
No problem i just see alot of mistakes i used to make and helping is nice :p2cube:
griddo  [作者] 2020 年 12 月 16 日 上午 10:54 
oh wow thanks for all that!
Merlin Stelle | Queen Raccoon 2020 年 12 月 16 日 上午 4:55 
Also another thing when building overgrown make sure that the sunlight can be seen but it needs to be raised higher and must somewhat also be blocked by debris just so its gives that overgrown vibe and not a hole in the roof that leads to the surface vibe. Also when u compile the map compile it in full compile HDR only ( On the compile map menu hit advanced then click the drop down arro and click full compile HDR only) in order for cubemaps to work you must put the BSP File into the Folder called: portal2_dlc2: maps. That will make the cubemaps work. If you need anymore help join the Thinking with portals Discord for help there. https://discord.gg/tQsn4Pm . :p2cube:
griddo  [作者] 2020 年 12 月 14 日 上午 8:41 
thanks for the help, ill make sure to do all this for any future maps :)
Lee Something 2020 年 12 月 14 日 上午 4:06 
actually it is caused by the map not having cubemaps. You need to place env_cubemaps in the map and type buildcubemaps in console. You might also need to pack the cubemap file into the bsp.
johannes 2020 年 12 月 13 日 上午 7:12 
Not bad. Shiny items bug when uploading maps is often due to bad file name. Use only basic characters in the file name. No space.
quatrus 2020 年 12 月 4 日 上午 9:33 
Interesting but not too hard laser puzzles. Thanks for creating.
ShaggieIII 2020 年 12 月 3 日 下午 7:43 
Ending worked fine for me.