Impossible Creatures

Impossible Creatures

25 个评价
21:9 HUD Optimization Fix
   
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标签: Single Player
文件大小
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更新日期
8.127 MB
2020 年 11 月 30 日 下午 11:35
2021 年 11 月 6 日 下午 4:20
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21:9 HUD Optimization Fix

描述
Update (12/27/2020): Added diplomacy, objectives, and speech recall screens.

This item optimizes the in-game UI for the 21:9 aspect ratio. There should see considerably reduced stretching using ultra-wide resolutions, and many elements have also been pulled away from the edges of the screen. The minimap has also been adjusted to mitigate cutoff, and should actually be even better than the 16:9 minimap now.

I've stayed as true to the original design as possible, but a couple items have been moved to be less obtrusive: Event cue icons are now lined up horizontally on the right-hand side of the minimap., and the error message tooltip will now appear directly to the left of the event cue icons.

This fix should automatically apply to the base game, as well as the Insect Invasion and Tellurian mods. It is also compatible with the Tellurian Public Beta.

Known issues:
- A small horizontal section at the top of the minimap is not clickable.
- Creature speed text is misaligned on the build creature tooltip.
- (Tellurian) Henchman melee damage icon is missing.

You may encounter more bugs that I haven't caught. If so, please feel free to post them in the discussions or comments section and I'll fix them ASAP.
2 条留言
the2ndSign  [作者] 2023 年 1 月 7 日 下午 10:37 
You are correct, but I'm not sure when it will happen, if ever. Since uploading this item, I've discovered that IC crops the in-game picture relative to the width of the aspect ratio. This means 21:9 players see noticeably less on-screen at once than 16:9 players. The only way to play without the cropping is to use a 4:3 aspect ratio like the game was designed for.
BustaaNut 2023 年 1 月 7 日 下午 8:10 
Looks like this needs to be updated to support the new tel 2.10 condensed build menu, currently uses the old two panel menu with the new background art.