Cities: Skylines

Cities: Skylines

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Ox Mill (Biomass Pellet Plant)
   
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2020 年 11 月 30 日 下午 8:25
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Ox Mill (Biomass Pellet Plant)

在 m4gic 的 4 个合集中
Extra Ancient City
544 件物品
Ancient Trade Network
112 件物品
Ancient Jade Market
72 件物品
Lake-Town
328 件物品
描述
Not my models. Used a watermill building 水車小屋 by 萬朶櫻(wanduoying) and props from the Workshop. Functions as a Biomass Pellet Plant Building in Industries DLC.
11 条留言
Tonje Gram 2020 年 12 月 9 日 上午 1:30 
Thank you.:twopointcured:
m4gic  [作者] 2020 年 12 月 5 日 下午 12:40 
Forgot, but small - like 3x3 or 2x3 or something.
Tonje Gram 2020 年 12 月 5 日 下午 12:38 
Size?
m4gic  [作者] 2020 年 12 月 4 日 上午 9:14 
Glad to hear it!
Ryan23961 2020 年 12 月 4 日 上午 4:45 
Again, thanks so much for the help. I've tried your method and I've got it working perfectly.
Ryan23961 2020 年 12 月 2 日 下午 5:21 
Thanks, I greatly appreciate this :)

This will help a lot with my project :D
m4gic  [作者] 2020 年 12 月 2 日 下午 4:39 
by the way, i just figured out how to do this five days ago - i am no expert.
m4gic  [作者] 2020 年 12 月 2 日 下午 4:38 
Yes, I think the mod is the problem for you. If you just extract the model (see this guide: http://www.reddit.com/r/CitiesSkylines/comments/6gpr3s/how_to_extract_prop_model_and_textures/) and import it in replacement of the Default Content for whatever Vanilla building you're trying to customize it will work.
Ryan23961 2020 年 12 月 2 日 下午 4:36 
Thanks :) I might try that.

I was using the Asset AI Changer mod to change the prefab AI of my buildings. It works well for many things but I think it has limits.

Greatly appreciate the advice.
m4gic  [作者] 2020 年 12 月 2 日 下午 3:05 
I am not sure why your buildings look like they aren't functioning. It looks like you're using a different mod than I have experience with to edit the assets?

I just used ModTools and ripped the mesh and textures off existing models, then imported a new model for a Vanilla building, such as a sawmill, so I did not change any of the default Sawmill's settings and the new asset I imported should have all of those settings intact.

If you're using a mod that allows you greater control of changing those Vanilla settings perhaps there is something more you need to do or change? Sorry I can't be of more help.

You can always try using ModTools like I do and just customize the model and then import it as whatever building you're trying to customize.