Dawn of Man

Dawn of Man

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Caledon
   
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1.265 MB
2020 年 11 月 29 日 下午 10:13
2021 年 1 月 25 日 下午 10:03
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Caledon

描述
Survive deadly raiders and grow a powerful settlement on a large area with loads of resources.
- Old Mammoth is a large flat area along a river.
- Sun Valley, on a river bank with restricted flat land will need to expand across the river.
- Great lake is what it is, beside a great lake with lots of land to expand.

All have plenty of resources but beware the raiders, they will appear early in the game and in large numbers.
Build and advance fast on hardcore to avoid being wiped out.

I am playing "Old mammouth", reached iron age and 185 population and getting raiders, steel armed, 30 at a time.
Quite fun to defeat.
24 条留言
DHGBarbarian 7 月 30 日 下午 8:17 
My people aren't using the plows I've built. Is this a bug or a feature?
davepsnr 2023 年 10 月 28 日 上午 3:30 
Does this have trader? I played for ages with no sign of one?
whoknows 2022 年 8 月 14 日 下午 5:01 
The Raiders are Too Hard=(
whoknows 2022 年 8 月 14 日 下午 1:25 
Raiders Killed My Population=(
UglyBird  [作者] 2022 年 4 月 18 日 上午 12:37 
@Mentat76,
I just had a look at the scn file for Caledon, it is not possible that you got so many raiders with 20 population.
The settings are es follow:
<!-- Set raider parameters -->
<action type="SetRaider" era="Paleolithic" hardcore_timer="5y" entity_types="primitive_human" min="2" max="4" period="1y" variance="0y" extra_raider_per_population="5"/>
<action type="SetRaider" era="Mesolithic" hardcore_timer="10y" entity_types="primitive_human" min="2" max="4" period="1y" variance="0y" extra_raider_per_population="5"/>
<action type="SetRaider" era="Neolithic" hardcore_timer="12y" entity_types="primitive_human" min="5" max="8" period="4y" variance="0y" extra_raider_per_population="20"/>
UglyBird  [作者] 2022 年 4 月 18 日 上午 12:36 
<action type="SetRaider" era="CopperAge" hardcore_timer="15y" entity_types="primitive_human" min="5" max="8" period="4y" variance="0y" extra_raider_per_population="20"/>
<action type="SetRaider" era="BronzeAge" hardcore_timer="20y" entity_types="primitive_human" min="8" max="10" period="4y" variance="0y" extra_raider_per_population="20"/>
<action type="SetRaider" era="IronAge" hardcore_timer="25y" entity_types="primitive_human" min="9" max="12" period="4y" variance="0y" extra_raider_per_population="15"/>

You can see that only at higher pop will you get these number of raiders.
I would check the file integrity of the game which could have an effect.
UglyBird  [作者] 2022 年 4 月 18 日 上午 12:24 
Hi again Mentat76,
There is a correlation between ages, every time you move to a new age raiders attack number and frequency increase.
I think your problem is that you evolved too fast.
In paleo take your time to unlock every tech and build up a stable population before advancing to the next age.
Fast advancing through the ages only favours gamer playing in hardcore to keep up with tech.
Hope this helps.
Mentat76 2022 年 4 月 15 日 上午 3:48 
Uh.. 20 Adult population and first raider attack of 20 raiders killed 5 adults of my village. And not a year after, (maybe a season) 30 raiders just viped out my village just like that. Is there no timer between raider attacks?

Also is there a corelation between unlocking neolitic age with raider attacks?
爱嗦辣条的射鸡师 2021 年 12 月 28 日 下午 11:22 
生存的致命的袭击者和增长一个强大的定居点在一个大的地区与资源的负载。

-老猛犸象是沿河的一大片平坦区域。

-太阳谷,在河岸的限制平坦的土地将需要扩大跨越河流。

大湖就是这样,在一个有很多土地可以扩张的大湖旁边。



所有的玩家都拥有大量的资源,但要注意掠袭者,他们会在游戏早期大量出现。

在硬核上快速构建和前进以避免被消灭。



我玩的是“老猛犸”,达到了铁器时代,185人,并获得了突袭者,钢铁武装,一次30人。

打败它很有趣。
gianfrancenico85 2021 年 12 月 18 日 上午 2:28 
good job man,nice scenario