Black Mesa

Black Mesa

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Interloper A Areaportal/Pop-in Fix
   
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标签: interloper
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100.371 MB
2020 年 11 月 27 日 下午 1:01
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Interloper A Areaportal/Pop-in Fix

描述
i'm sorry chon please don't hurt me

For those with OCD, such as myself.

Something you might have noticed on the first map of Interloper - there's a huge empty spot on the right side of the canyon just past the Vort village. If you stand on the village rooftops and zoom in, you can see some models popping in and out of existence, too. This happens due to an optimization bug - an areaportal that's used to cull that area for performance reasons is never re-opened when the player enters the village.

This is a quick and dirty bugfix using VIDE to work around this issue. Now, when you drop into the room with the health charging booth before the Vort lets you into the village proper, the areaportal is reopened. This has a slight impact on performance, but in my experience, it's negligible - even with the areaportals forced open at all times, I get a pretty stable framerate on this map.
7 条留言
tuesday 2024 年 5 月 20 日 上午 3:14 
does this need a manual install?
Phantron 2024 年 3 月 29 日 下午 8:18 
is this still required, or did CC fix this?
White and Birdy™  [作者] 2021 年 10 月 27 日 下午 3:16 
It's not, but BMSC has this fix integrated.
FullVolume 2021 年 10 月 27 日 下午 2:21 
Is this compatible with BMS Classic?
Grean 2021 年 3 月 15 日 上午 11:37 
*Sounds of melting OCD*
WoopWoop 2021 年 1 月 11 日 上午 12:11 
My OCD sends a thank you!!
Glitchtopher 2021 年 1 月 5 日 下午 2:11 
nice