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Exception ticking Rennie (at (154, 0, 145)): System.InvalidCastException: Specified cast is not valid.
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch1(Verse.Pawn)
at Verse.TickList.Tick () [0x0015c] in <617d4a4b3c1842ffb4eb3fd1337f915c>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
The current problem is the bullets is broken (idk if there is other problems)
I followed your tip, patched the names, the bullets are not spawning on the edge of the map anymore but I got a new exception https://pastebin.com/iteE7bke
Do you guys have another tip ?
Seems like invalid value in somewhere because of casting error
I'm not a modder :D