Kingdoms and Castles

Kingdoms and Castles

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Road Speed Adjuster
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Mods: Kcmod
标签: v2
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88.935 KB
2020 年 11 月 23 日 上午 11:46
2023 年 7 月 15 日 下午 7:57
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Road Speed Adjuster

描述
Allows you to change the speed boost/nerf applied by different types of roads via Zat's Mod Menu
热门讨论 查看全部(1)
0
2023 年 7 月 15 日 下午 8:06
Maximum speed across road types: 25+?
Agentfox
10 条留言
Vindicator 2024 年 7 月 30 日 上午 9:19 
Does this also do anything to pathing cost calculations for villagers, so that they intelligently use the roads based on what the speed is set to?
Dazz Aephiex 2023 年 11 月 21 日 上午 11:11 
People walk faster on road segments that are not fully constructed. :steammocking:
Agentfox  [作者] 2023 年 7 月 15 日 下午 8:03 
@Zat | Mo., @danncarpenter transport cart issue has been remedied (mostly; speed capped at 10 specifically for carts due to inconsistencies in base-game movement system for carts but otherwise functions fine)
axelsword53 2023 年 6 月 24 日 下午 8:36 
when i have this*
axelsword53 2023 年 6 月 24 日 下午 8:35 
when this i have the mod enabled EVEN on the normal speed for all roads it messes up the navigation of transport carts
PhilTheGreat 2022 年 10 月 5 日 上午 2:08 
It is useful, but i suggest an low detail mod for a faster game! Really good Mod!
:steamthumbsup:
hurricane thunder 2022 年 9 月 5 日 上午 7:31 
Zat | Mo. 2022 年 7 月 25 日 上午 7:38 
Great mod, I really enjoy using it. However for some reason it bugs my game out in multiple ways. First, carts become very laggy (even glitch into the sea). Secondly, at some point my villagers just don't move anymore. They're kinda frozen. No clue why this happens but it only started when I subscribed to your mod :/
CrowOfOmens 2020 年 12 月 5 日 下午 7:34 
POG
Gig_Bobo 2020 年 12 月 2 日 上午 6:33 
Pog