Left 4 Dead 2

Left 4 Dead 2

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[Global Radar] Adrenaline (Default)
   
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Game Content: Scripts, UI, Miscellaneous
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162.781 KB
2020 年 11 月 23 日 上午 7:53
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[Global Radar] Adrenaline (Default)

描述

This mod activates the Global Radar for the default Adrenaline. It is not compatible with new models/animations, but works with retextures.

If you want new models that are compatible with the Global Radar, you can check all my other mods or this collection:


If you are a modder and want to add Global Radar support to your mod, check this Guide:


Note that you do not need this addon if you use a compatible new model that already includes Global Radar support

Detects the default Adrenaline up to 74 units
The radar only shows when you're looking in the correct direction
The radar can see through nearby walls to ensure maximal detection

1 条留言
VoltaicFeline 2021 年 10 月 21 日 上午 1:51 
like with the pills i tested to see if this works with Arima's reanimation, and it does indeed work. but it shares a problem with the pills that i cant pin down if its a problem with the radar or the reworks.

essentially, the radar will point out *every* possible spawn location for them, i can only assume this comes from the randomisation that happens on level start, as items bounce around before settling when the players take control.

it only happens on the adrenaline and pills, which are both Arima reworks (Model and Animation changes)

a side note is that it really glitches out the radar and the radar has trouble telling if something is 5 or 50 units away, it takes a few moments to figure it out. again, only on pills and adrenaline, ont being a modder i cannot say for certain what the offending mod here is, but i figured it best to point out anyway c: