伊甸之路

伊甸之路

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Cadence (Crypt of the Necrodancer)
   
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15.666 MB
2020 年 11 月 22 日 下午 5:27
2020 年 11 月 22 日 下午 5:34
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Cadence (Crypt of the Necrodancer)

描述
The protag of Crypt of the Necrodancer finds herself in another crossover.

Cadence uses her shovel to attack, which breaks 3 tiles in front of her. She's also got her familiar tools from her home game of bombs and knives.
3 条留言
DanielGames 2022 年 9 月 16 日 下午 11:24 
Very cool character mod that I can see myself playing multiple times. Maybe it was just my luck but I feel like something about her needs to be nerfed. Being able to break 3 tiles at once lead to some great broken tile synergy in my run. I notice she starts with 650/1000 health, so maybe giving her 650 max health is a decent balance change. Maybe even lower. She's really good at keeping bosses away from her with her shovel. Thanks for the mod!
DanielGames 2022 年 9 月 16 日 下午 10:01 
Her sprite disappears during channelled spells.
Gandrake 2020 年 12 月 10 日 下午 7:38 
Good sprite work and weapon idea.
The only thing I might change is the artifact. I feel like this is a good opportunity to make a character based around a fragile build since the knife is a starting item. Perhaps something like the Beaker or Glass Canon artifact to make use of the knife spell early on.
Plus the fragile build would make a good reference to the glass equipment from Crypt of the Necrodancer. Heck maybe even a unique Glass Armor artifact that negates the damage of the first hit of a battle, but leaves you on fragile after. Or call it Glass Equipment or Armory that negates damage from the first hit while also increasing all damage output until then, but leaves you with a stack of three fragile after, thus rewarding flawless battles far more while punishing mess ups
Or perhaps to emphasize the shovel, the artifact could be like the Moonstone or Granite, though both would be a bit OP in the early game and would need something to balance them.