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语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
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Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
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Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
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报告翻译问题










I’m okay with English/Chinese, but it would be easier to play in my native language.
No need to add Russian localization if you don’t want the hassle - just patch it so it can support different languages being used.
It can just redirect to the Chinese one, and I’ll be fine with that. Crash is what bothering me.
"Russian Language Pack" mod
( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1240565842 )
It crashes on loading because:
modimport: ../mods/workshop-2287303119/showme_ru.lua
[00:06:04]: error calling PrefabPostInit: world in mod workshop-2287303119 (Show Me (中文)):
[string "scripts/mods.lua"]:344: Error in modimport: showme_ru.lua not found!
I have no idea why it expects showme_ru.lua to be there, but your mod doesn’t contain it, so it crashes.
If this is a fork of “Show Me (Origin)”, you probably still have some leftover code referencing that file.