Project Zomboid

Project Zomboid

8,005 个评价
Combat Text (B40+B41+B42)
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文件大小
发表于
更新日期
2.018 MB
2020 年 11 月 13 日 下午 1:47
4 月 18 日 上午 11:57
30 项改动说明 ( 查看 )

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Combat Text (B40+B41+B42)

描述
Show health bar above zombie heads and damage dealt

Health bar features:
  • shown when player hit zombie for first time and health bar is not visible (100% = current zombie health)
  • health loss is animated (orange part of bar)
  • bar will hide itself after 10 in-game minutes without receiving damage
  • can be tweaked in options

Floating text features:
  • text is shown once damage is detected (this is currently done during OnPlayerUpdate which is way faster than OnZombieUpdate)
  • fire damage is displayed with orange text (damage is accumulated and shown each 5 in-game seconds otherwise it show extreme small numbers)
  • other damage types are show ASAP with red color
  • green text means zombie is being healed (yes zombies can heal when they eat corpse)
  • can be tweaked in options

Current/Max HP features:
  • text anchor around health bar (max = zombie health when player hit zombie for first time)
  • visible only on reasonable zoom levels
  • not enabled by default
  • can be tweaked in options

Mod options:
  • there is new "tab" in game options screen which contain mod configuration
  • some configuration is not reflected immediately for zombie which has already health bar in active state
  • changes in configuration are persistent and global (client side only)

Older versions: can be found on github[github.com]

Superb Survivors! compatibility - 02/05/2021
Last update of this mod should be working with Superb Survivors without known issues, and how it works? in Superb Survivors are survivors spawned as AI controlled players so they share all functionality e.g. if survivor is attacking zombie, health bar will show up and you will see damage dealt. Health bar will also appear above survior head when damaged.



Advance Trajectory compatibility
Unfortunately compatibility with Advance Trajectory mod is not possible, this mod rely on events that are triggered on hits and Advance Trajectory mod is setting health values directly (which wont trigger needed events)



Arsenal(26)Gunfighter mod compatibility
Enabling "Debug Confirmation Level" option in the mod options menu will cause damage numbers print out in the chat under "radio" in Multiplayer (figured out by Burylown)


Known issues:
  • B41 - car "hits" are not shown (11/25/2020 - currently there is no lua even on vehicle hit, so this goes on hold for now)

Future plans:
  • Mod is currently considered as feature complete

Tested on SP-B40.43 | SP-B41.78 | MP-B41.78

Multiplayer support
  • B40 - not supported
  • B41.78 - working (06/23/2023)

Tags: B40,B41,B42,Combat

Workshop ID: 2286124931
Mod ID: CombatText
热门讨论 查看全部(10)
11
3 月 23 日 下午 5:06
Not Working in Build 42.
ValerieThePalerie
40
8 月 11 日 上午 9:37
置顶: Bugs
Rezistor
10
1 月 12 日 上午 8:08
Translation
Mesosolatum
377 条留言
Jimboy 9 月 15 日 上午 7:03 
its not working in multi player in build 41 need some help
Carry ฟันน้ำนม 9 月 15 日 上午 12:09 
Maybe try to set "combat text" in mod load order to top list, Work for me
mschin13 9 月 6 日 下午 3:32 
all of the zombies have like 1,000 hp :steamthumbsdown:
steep 8 月 11 日 上午 9:36 
Latest version B42: minor problems (when hitting an enemy with a melee weapon, if you push him, he restores HP (+ ** and also at the bar level * Green * l)
And also the progress was visible even in new places where I have not been and have not seen zombies.
FEEÐBACK 7 月 29 日 上午 11:45 
Latest version of the B42: minor issues (when you hit an enemy with a melee weapon, if you push him, he regains HP (+ ** as well as at the bar leve * Green * l)
leooogoat17 7 月 8 日 下午 10:02 
does it work on build 42?
Salder 5 月 21 日 上午 1:26 
Re sirve 10/10:steamthumbsup:
Flexible Games 4 月 24 日 下午 2:14 
I love this mod, bless your heart for all the work it took to make it.
Vampirenostra 4 月 19 日 下午 3:41 
All works as a charm after your last fix. Thanx man!
FreakyFerret 4 月 19 日 上午 10:06 
It may be a mod making the zombies super strong. I don't have the issue. Was using your mod in existing game. Checked there. Also started a new game.

Zombie health is the same as before.