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Teleportation works well, only notable on some teleports.
Made a playthrough here: https://youtu.be/EA3TpBAHX7s
Sadly, not in this version. I've been slowly revisiting it now that I've fixed my headset (it's been dead for quite some time sadly...). I'm looking at optimizing it for teleport players, since they seem to be glitching out and killing themselves - obviously not a feature lol.
I have much floatin' in the noggin, but first I think addressing this core issue is a priority for the lifespan of this project.
Would you happen to recommend anything that you'd enjoy messing about with?
A couple issues I encountered: at one point I was walking in the corridor and no clipped out of the map, I think it was during the teleport moment. Not sure how it happened but I died and had to restart the game. Second playthrough went fine. Also in the final rooms, with the red lighting, I noticed that the lighting would change a little as I walked the corridor sometimes, so it wasn't a seamless transition like the previous rooms and broke immersion a little. Besides that though, I enjoyed the map.
I feel like the foggy pic adds to the mystery, but I could throw up another pic as to what it's all about maybe? Half of it is experiencing it and trying to understand it or succumb to the horror/suspense aspect that is "The Backrooms".