安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










No worries. Happens to the best of us.
Apologies for the missunderstanding, I just was dumb and didn't realize it until after posting
To which AK-47 script are you referring?
The MP5K is lighter with more recoil and a higher rate of fire, also the weapon's effective range is much shorter due to a shorter barrel. It's ok with me if they aren't hugely noticable differences in game, as long as they match the weapon as closely as possible. If you think about it, I've never shot an MP5 or an MP5K, but I would expect them to be somewhat similar right?
The same happens with your recent MP5K script and your normal MP5 script, btw
The changes aren't really that noticeable