FortressCraft Evolved

FortressCraft Evolved

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Improved Mass Storage
   
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144.329 KB
2020 年 10 月 24 日 上午 9:13
2020 年 11 月 1 日 上午 11:38
35 项改动说明 ( 查看 )

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Improved Mass Storage

描述
This mod improves Mass Storage Blocks!
Crates are considered multiblock, so you don't destroy them accidently.

Mass Storage doesn't drop items when you lower the stack height.
Mass Storage shows stuff stored higher than stack height when you lower the stack height.

Non-stacking items in the Mass Storage will now stack higher than 1 crate. (150 per crate)
Keep in mind that those items stacked over 1 crate will be removed when you disable mod.

You can press Q on Mass Storage Crate to extract stuff: (disabled on multiplayer)
-It extracts everything from crate if the stuff inside is stackable.
-It extracts 1 item from crate if the stuff inside is non stackable.


Mass storage crates are paintable with paintgun.
WHITE color resets it to default.

Left Mouse Button to paint the crate itself.
Left Alt + Left Mouse Button to paint the grid lines.


Mod requested by: ✪ Sudoku [Denmark]



Mod ID: 2266628680
243 条留言
mxforlife 2 月 22 日 上午 5:57 
Just wondering if you can or can not run this mod together with your Large Mass Storage mod?
I noticed they both patches mostly the same methods. Most of the patches are identical, but some differ. Mainly it seems to be saving and loading entity properties that differs which seems pretty important.
From what I can see, the only thing this mod does that Large Mass Storage does not is make the Mass Storage Crate paintable.
AlwaysMakeDouble 2020 年 11 月 1 日 下午 6:46 
...update 1 Nov @ 8:38pm
AlwaysMakeDouble 2020 年 11 月 1 日 下午 6:45 
what did you change mate?
AlwaysMakeDouble 2020 年 10 月 31 日 上午 7:22 
maybe make a "mod" that dont do anything and call it request a mod, so you get all mod requests in one place? just an idea :)
AlwaysMakeDouble 2020 年 10 月 31 日 上午 7:21 
Also we should clean up this thread again so it looks nice :)
AlwaysMakeDouble 2020 年 10 月 30 日 下午 2:23 
Nevermind I figured it out.xD
AlwaysMakeDouble 2020 年 10 月 30 日 下午 2:05 
quick question mate:
it seems the game dont read MODS placed into:
C:\Users\username\AppData\Local\ProjectorGames\FortressCraft\Mods\modname

is that correct.? or does yours do? or do it have to still be placed into workshop folder even its a "local" version not to be uplaoded?
AlwaysMakeDouble 2020 年 10 月 30 日 上午 11:36 
MOD request:
Name:Improved Manufacturing Navigation

What does it do:

-When you click "E" on ANY type of Manufacturing plant (basic Manufacturing plant and Manufacturing plant) after it open the focus is set to the typing "search area"

-if you hit ENTER in seach area focus is removed from search area

-if you dont have focus in search area, clicking "E" closes manufaturing window.

-if any text is in the search box when you left click (single click) in the search area the text is deleted.
AlwaysMakeDouble 2020 年 10 月 30 日 上午 11:36 
-if you have previously clicked a item in a recipe that then put the text in the search if should choose to search in "?" so the item is correctly found.and then remove focus from search area so next step can work.

- if you click BACKSPACE <AND> you had came from another recipe it will bring you back to that recipe (this works becous you know you cane from a recipe if focus is not in search area)

-whenever you do not have focus in search bar, clicking "H" will bring up help. (its dosnt at the moment, often it dont work)
AlwaysMakeDouble 2020 年 10 月 30 日 上午 11:19 
okay but let me know what he does if your hear anything right?:D