安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









That said, since this mod does not contain "Legendary" kits , I have updated the description above to that effect. This mod does have six recipes that will upgrade all of the vanilla repair kits up to Master level .
If you would like Legendary kits that repair your weapons and armor fully (with or without durability loss) please subscribe to Multigun's mod http://Legendary Improvement And Restoration - v1.0.2 , Mod id: 2992963751
What. Do. The. New. Legendary. Kits. Do?
This is the part that's missing from your mod description.
It's like you're going out of your way to miss that on purpose.
TLDR; Look for "Grandmaster Armor Repair Kit" and "Grandmaster Weapon Repair Kit" in the Tinker's Bench.
And thank you for bringing this to my attention. So at some point, the name of the Legendary Repair kits for both armor and weapons may have changed (or maybe my mistake in naming them as they USED TO repair the Legendary weapons and Armor). I have changed the verbiage above.
That being said, the repair kits, feats and recipes are named correctly according to what is in the Dev Kit. There is no such thing as a "Legendary " weapon or armor repair kit in the Dev Kit. These kits will NOT repair legendary armor or weapons, but I am considering looking in to incorporate it into this mod, as long as it is not a heavy lift. If I have to modify every single Legendary armor and weapon... I wouldn't expect it.