Garry's Mod

Garry's Mod

65 个评价
Dead Or Alive 5 (DOA5) Hitomi Custom MMA
   
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素材类型: 插件
插件类型: 模型
插件标签: 影视, 写实
文件大小
发表于
13.184 MB
2020 年 10 月 16 日 下午 11:37
1 项改动说明 ( 查看 )

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Dead Or Alive 5 (DOA5) Hitomi Custom MMA

描述
Divided into several parts

Features:

- Fingerposeable (Fingerposing and Advanced Bone Tool)
- Faceposeable (Faceposing)
- Eyeposeable

Use Ragdoll Mover to pose.

Note:

To pose a mesh (in layman's term, the model part separated from the main model), select the mesh first then pose using Advanced Bone Tool. After posing, bonemerge to body using Easy Bonemerge Tool. It has way too many bones. Hence the necessity to do this. If you bonemerge first, you can no longer pose the mesh. The same applies to all my models that have separate parts to the model. I see no other way unfortunately.

Feel free to improve this model for any of your purposes. Credits to XPS-Fanatic for this model. You do not need to credit me.

Model from here: https://www.deviantart.com/xps-fanatic/art/DOA5LR-Mixed-Martial-Arts-Costumes-for-XNALara-687090249
7 条留言
GargoyleMan 8 月 17 日 下午 12:28 
One question... Why does Hitomi have no hair?
Guner 2023 年 12 月 25 日 下午 12:31 
:)
Wolf52022 2023 年 8 月 16 日 上午 6:07 
Can you make Raven from Tekken 6?
Slenderman (real) 2021 年 2 月 12 日 上午 11:30 
wheres my boys alex and azazel
Trumpet Player 2020 年 10 月 17 日 下午 4:57 
Ahh, okay then although you didn't have to separate meshes back when the bone limit was 128, then again reducing bones and re-rigging is a lot of work.
Fruitcake  [作者] 2020 年 10 月 17 日 上午 7:26 
@Trumpet Player Ah I see... well I guess that's good news.
To be honest I made this months ago but didn't upload it. Hence why it's still 128
Trumpet Player 2020 年 10 月 17 日 上午 6:45 
Um I don't think you need to separate meshes anymore. Gmod's bone limit now is the same as SFMs.