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报告翻译问题









地图设计没太大问题除了第四关。第四关非常容易迷路,因为整张地图几乎没什么指引,而且第四关的路线不是一条路直着走而是类似一个蚊香型,非常绕,而且过程是室内——室外——室内这种神人路线,最后安全屋在房子里,房子找半天。然后整张地图最大的败笔就是,警报非常非常多,随处可见的警报车导致你一个煤气罐最好都别碰,然后每一关都塞了一个以上的警报门,虽说其中几个可以跳过但是屈指可数,你要硬加难度也不是这么玩的吧,真的神经病好吧,恶心死了。如果你不在意这两点的话,玩一遍就行了。
Compress all textures in the custom folder they are using uncompressed format which bloats the file size
Finale end doesnt setup correctly -> broken scoreboard/credit
YouTube link: https://youtu.be/YSRTn_4rLP4
Going back. This is just Dead Air but with highways and rain. Your objective is to reach Military Airport. LOTS OF CAR ALARMS EVERYWHERE so watch were you shooting and HEAVY RAINS TRIGGER HORDE, watch yourself!
You can go thru alternate routes so you don't need to trigger Panic Events. Like going around in the house or army gate. Its a shortcut but with risk.
For Finale: HORDE > TANK > HORDE > TANK > AIRPLANE (STAY AWAY FROM FORKLIFTS!)
8/10
Also each part needs a mission folder with highway.txt in it so the 4 parts only load when the campaign does and not on every other campaign loading like a skin. Your map also now matches this one part version that I fixed for the other author: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2250231712