安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










I'm not sure if the most recent stable build 35304 might have made some changes in how the game reports..? Albeit a blank loading report on this occasion.
There is even a new build....
Version 35312 (April 21, 2023)
Improved debug output: Added out of memory info (Vulkan)
Improved debug output: Added save game complexity info
Fixed memory leak when building infrastructure
Enjoy your travels and have a great week. Thanks again, hopefully the issue can be resolved. :)
I then add Airstrips & Airfields Pack and I then get that blank loading report notice. If I remove that one and then add GA Airfields I also get that message.
I do ensure that either of the above also load with the City Airport mod also being used, that is a requirement.
Using just the City Airport mod and all is well. It is the airfield type ones tha tare being used that seem to cause the issue.
Thanks
Hi
Thanks for all the work you have done with your mods. I am finding an issue and to try and eliminate what it could be I started a Free game with minimal mods and to eliminate them one at a time.
The issue is, might not be too important, is I get a black loading type warning when certain mods of yours are used.....
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2966123445
I absolutely can use
Alternative International Airport and then the AIA - Modern Terminals. No issues.
BUT.........................
I know in real life we use radio signals to route traffic and TF2 has waypoints for trucks/buses--but these are different than planes.