Transport Fever 2

Transport Fever 2

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✈ - Airstrips & Airfields Pack - ✈
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Vehicle: Plane
Station: Airport
文件大小
发表于
1.358 MB
2020 年 10 月 5 日 下午 5:01
1 项改动说明 ( 查看 )

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✈ - Airstrips & Airfields Pack - ✈

在 Remi Gio 的 1 个合集中
RemiGio's Aviation Mods
11 件物品
描述
Hello Aviators!

Let me present a brand NEW six-pack of variety and options for your in-game air transportation ;)


- DIRT AIRSTRIP : narrow DIRT runway with lights (great for desert climate where you can't plop grass airstrip), no taxiway, space for maximum 2 modules, available 1920

- CONCRETE AIRSTRIP --> : narrow CONCRETE airstrip with white runway markings & lights, no taxiway, only 2 modules, available 1940

- CONCRETE AIRSTRIP <-- : narrow CONCRETE airstrip with white runway markings & lights, no taxiway, 2 modules, available 1940, right landing direction!

- ASPHALT AIRSTRIP : narrow ASPHALT airstrip with white runway marking & lights, no taxiway, only 2 modules, available 1945

- ASPHALT AIRFIELD+ : small airfield with ASPHALT runway, white runway markings, runway & approach lights, space for 5 modules, available 1945

- SMALL AIRFIELD <-- + : small airfield with CONCRETE runway, white markings, runway & approach lights, 5 modules, available 1945, right landing direction!


PLEASE NOTE:
You can mix ALL modules from Small and Large Airfield, GA Airfields and (NEW) City Airport! Flexibility and compatibility all the way. ;) All airfields and airstrips have NEW custom icons in the menu. Also 1,3Mb... so no impact on your computer resources ;)


LIKE👍 the mod if you want to show appreciation for my work, leave a feedback or comment, visit NEW AIRPORTS thread in the forum on transportfever.net or send me a message!

And most important of all : ENJOY and as always... happy flying!

R.
19 条留言
takashi 2024 年 3 月 4 日 上午 7:19 
acttivate with small and large airfiled
Vimes 2023 年 4 月 23 日 下午 12:08 
Thanks for the reply, most appreciated :)

I'm not sure if the most recent stable build 35304 might have made some changes in how the game reports..? Albeit a blank loading report on this occasion.

There is even a new build....
Version 35312 (April 21, 2023)
Improved debug output: Added out of memory info (Vulkan)
Improved debug output: Added save game complexity info
Fixed memory leak when building infrastructure

Enjoy your travels and have a great week. Thanks again, hopefully the issue can be resolved. :)
Remi Gio  [作者] 2023 年 4 月 23 日 上午 11:37 
Hello! Sorry to hear that there are some issues with Airfields Pack - I am travelling tomorrow until next week so I can't have a look at it right now but when I am back I will check what the issue is. That said I have activated all my airports on a clean game after the update and never got any blank loading report notice. Hope you can wait and I'll have a look at what you describe when I'm back! Thanks for reporting! ;)
Vimes 2023 年 4 月 23 日 上午 3:22 
Part 2

I then add Airstrips & Airfields Pack and I then get that blank loading report notice. If I remove that one and then add GA Airfields I also get that message.
I do ensure that either of the above also load with the City Airport mod also being used, that is a requirement.
Using just the City Airport mod and all is well. It is the airfield type ones tha tare being used that seem to cause the issue.

Thanks
Vimes 2023 年 4 月 23 日 上午 3:14 
PART 1

Hi

Thanks for all the work you have done with your mods. I am finding an issue and to try and eliminate what it could be I started a Free game with minimal mods and to eliminate them one at a time.
The issue is, might not be too important, is I get a black loading type warning when certain mods of yours are used.....

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2966123445

I absolutely can use

Alternative International Airport and then the AIA - Modern Terminals. No issues.

BUT.........................
Remi Gio  [作者] 2022 年 1 月 27 日 下午 5:54 
They are from transportfever.net - made by DH-106 ;)
vk_rs 2022 年 1 月 27 日 上午 11:41 
say, where can we get those propeller aircraft? I am guessing they are from TF1?
Lord_Reavous 2021 年 3 月 6 日 下午 6:20 
Awesome thanks for looking into it!
Remi Gio  [作者] 2021 年 3 月 6 日 上午 12:51 
I would love that too... - however my knowledge of this game mechanic isn't that advanced. That said I can ask the TpF2 community. I guess because the game is money-based and planes have to be efficient the creators never thought of making those - while ships can avoid shorelines the planes can't avoid mountains... I'll see what I can find out!
Lord_Reavous 2021 年 3 月 5 日 下午 3:13 
I was wondering if it was possible to create a waypoint (i.e. radio beacon) system so that you could route a plane to a certain location so they could circle around residences or mountains.

I know in real life we use radio signals to route traffic and TF2 has waypoints for trucks/buses--but these are different than planes.