Sid Meier's Civilization V

Sid Meier's Civilization V

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Zolton's Tweaks - Better Lakes
   
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标签: Terrain
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2020 年 10 月 5 日 上午 9:42
2021 年 1 月 31 日 下午 3:35
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Zolton's Tweaks - Better Lakes

在 Dodo Rider 的 1 个合集中
Doctor Zolton's Tweaks
32 件物品
描述
Increases the base food value of lakes from 2 to 3.

Unlike most of the terrain in the game, lakes do not get any better as the game progresses; they are stuck at 2 food for the entire game (except for the Aztecs). This makes them poor terrain to settle near. Now, lakes are actually desirable terrain that are worth working.

If you like this mod, check out the other mods in my collection "Doctor Zolton's Tweaks" https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2249534571

If you like this mod and others in my collection, consider using my All-in-One mod instead: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2382656806
4 条留言
Ctrekoz 9 月 4 日 上午 3:57 
Main reason to settle near lakes is that they provide fresh water and allow to construct Gardens, it's not exactly about their own yield. If you have Resource Compendium and Resource Buildings mods, then there's also Lake Fish bonus resource and a building to improve the yield further (to +3 Food and +1 Faith, I suppose adding your mod on top for +4 Food can make sense, though I'm not sure if it's balanced compared to Farms and other benefits a lake gives).
Gerishnakov 2021 年 10 月 7 日 上午 5:20 
@Nesano They all work fine for me. Nice little tweak; I feel as though maybe Lake Victoria could do with a bump up to 8 food in line with this!
Nesano 2021 年 8 月 9 日 下午 6:49 
This mod doesn't seem to be working, so I'm not sure any of the other ones work either.
anothernick1996 2021 年 5 月 2 日 下午 12:30 
If you ever want lakes to be ridiculous, you could use this mod in addition to the one that makes lighthouses apply to lake tiles (it makes them give 1 hammer a piece, I think).