武装突袭3

武装突袭3

266 个评价
Contract In Chains
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: Malden 2035
DLC: Malden
Meta: Dependency
标签: Tag Review
文件大小
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更新日期
14.086 MB
2020 年 9 月 30 日 上午 10:11
2020 年 10 月 2 日 上午 9:52
2 项改动说明 ( 查看 )

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Contract In Chains

描述
Do you have what it takes to escape the depths of the bandit territory?

"Malden, 2033. NATO peacekeeping operations are struggling to maintain their support while a growing insurgency arise. A contract marksman designated to eliminate their leader, ended up in the worst situation possible; captured, tortured and deep in bandit territory... "

Features:
◈ Singleplayer / Cooperative 2-4 Players
◈ Stealthy Survival / Action Packed
◈ 60 to 120 minutes Gameplay
◈ Completely Vanilla
◈ Engaging Story
◈ Voice Acting
◈ Optional Side Tasks
◈ Optional Revive & Respawn
◈ Story Rich Custom Textures

Link to credits here

[www.paypal.com]
If you want to support my work, donating is the greatest inspiration for me to make more!
69 条留言
bboy 4 月 26 日 下午 3:45 
Very good mission! Thank you for this one!
marco.toppy 2024 年 11 月 16 日 上午 12:24 
You can see other scenario "waste time type" like as "Creeping Death" !:steamsalty:
marco.toppy 2024 年 11 月 16 日 上午 12:22 
I m in acord with Tex player. There are too much mission on workshop where some tasks get too much enemies VS sniper player or squad group (all know that is difficul manage IA). Those missions dont have balanced forces on battle field and the players waste time !
Tex 2024 年 10 月 7 日 下午 5:40 
way too many enemies. you say that they are rebels but in this small piece of map they have as many soldiers as the chinese army has in all of china. seriously stop makin every scenario have so many enemies. this is arma not call of duty !!!
tlvlp 2023 年 5 月 8 日 下午 4:39 
Thanks @Creatical, had a lot of fun (and just as many retries) :)
Creatical  [作者] 2023 年 4 月 4 日 下午 4:19 
@jurri
Arma AI is a pain in the a** for sure, and if I remember correctly they're at 20% skill and mainly use SMGs for reduced damage. Try it in coop if it's too hard, as the difficulty doesn't change to player count.
jurri 2023 年 4 月 4 日 下午 2:03 
Just tried this mission again after a few years. It's really well designed and fun but also quite hard - and not just with the beginning. I had to load a save for dozens of times, and at the end, with a bad weather and a lot of vegetation making the visibility very low, the AI seemed to always spot me at ~100m distance, even when crawling, so it seemed to be almost impossible to stealth. So I think the AI difficulty could be a bit lower. Generally, cranking up the the Arma3 AI difficulty will just make the enemies superhuman killer robots with an x-ray vision, which is kind of unrealistic and makes them more frustrating than challenging.
Creatical  [作者] 2023 年 2 月 17 日 下午 2:01 
@vladferrum
Try to sneak past the patrolling guards, I suggest immediately once you'e gotten out of the house, going outside the village walls, as there isn't any guards on the outside. After that search for a first aid kit, a shotgun, and a map that can be found in some of the houses in the village. It can also help to study the patrol patterns of the guards, to know which spots and when are safe. But it indeed is challenging mission, especially the first part.
vladferrum 2023 年 2 月 17 日 上午 8:04 
How the fck I supposed to play this!?
Havajos 2022 年 11 月 8 日 上午 10:42 
Really good but its damn hard