边缘世界 RimWorld

边缘世界 RimWorld

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Remote Doors (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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959.229 KB
2020 年 9 月 29 日 下午 12:25
7 月 21 日 上午 11:44
7 项改动说明 ( 查看 )

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Remote Doors (Continued)

在 Mlie 的 1 个合集中
Mlie's resurrected mods
976 件物品
描述

Update of TGPArchers mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1969368164

- Added a remote power-switch



[discord.gg]
[github.com]



Mod made by TGPArcher
https://ludeon.com/forums/index.php?topic=47321.0

This mod adds remote technologies such as:
* Remote Controller - an controller which can access other remote objects and acctivate their functionality
- section: Misc
- research required: Electricity
* Remote Door - a new type of door which can be opened or closed only by the remote controller
- section: Structures
- research required: Autodoors
* Remote Embrasure - a new type of wall with an embrasure, it is closed by default but when activated by a remote controller it opens and you can shoot through
- section: Structures
- research required: Autodoors



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: doors, controls
热门讨论 查看全部(1)
0
2022 年 1 月 22 日 下午 12:39
Remote belt / unmanned remote control
l GH l NDCasmera
48 条留言
PhD in THC 8 月 21 日 下午 2:07 
Every time I'm looking for a mod I stumble across one that you've revived. You're a hero of the Rimworld community, thank you!
The Unknown 8 月 12 日 上午 11:54 
btw if you put <isStuffableAirtight> to true, then it works like you thought, where the stuff def determines it.
andrey228229300 7 月 24 日 下午 6:28 
Thank, it cool mod
SquigglyV 7 月 21 日 下午 12:00 
That was fast, thanks!
Mlie  [作者] 7 月 21 日 上午 11:45 
@SquigglyV I see, that is good to know for my other mods. Ive added that tag to the doors in this mod so they should work as expected now
SquigglyV 7 月 21 日 上午 11:35 
I tested it with steel which normally holds atmosphere. I think it's the other way around where structures have to be flagged as airtight and some materials will nullify it, as I remember some modded walls weren't automatically airtight when 1.6 dropped but after another update they started holding air.
Mlie  [作者] 7 月 21 日 上午 11:13 
@SquigglyV I think its the stuff the door is made of that defines if its airtight
SquigglyV 7 月 21 日 上午 11:10 
I tested it just now, you can build and use the doors on gravships but they're not airtight when closed so there's no point.
Mlie  [作者] 7 月 19 日 上午 7:26 
@Ninjaxas No idea, Ive just tested it in 1.6, not dlc specific
Ninjaxas 7 月 19 日 上午 5:39 
Does it work in Gravships?